Mark Darrah admits that Mass Effect: Andromeda was a defective game



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Preceded by a trilogy that won the recognition of players around the world, Mass Effect: Andromeda emerged as a delivery that would take the franchise to a new level through the new generation of consoles and advance into PC. Unfortunately, the game failed miserably and much was said about the causes that led to this result. Recently, Mark Darrah answered questions from some fans and took the opportunity to express his opinion about it

Mark Darrah, producer BioWare and currently executive producer of Anthem and the next Dragon Age took the time to chat with fans on his official Twitter account and after addressing the issues related to the new games, the conversation is inevitably on the ground of the game. Failure of Mass Effect: Andromeda . The creator has answered questions from a fan and since the occasion, he has decided to express his opinion about what happened with the most recent unfortunate delivery of Mass Effect . From the beginning, Darrah, acknowledged that Mass Effect: Andromeda was a defective product in its launch and although it was later worked to improve things, luck was launched.

Throughout a series of tweets, Darrah reported that in addition to Mass Effect: Andromeda was not a good product, the environment of the versions major ones that had to deal with was not helpful: "the review environment was saturated." ] NieR Nioh Horizon and Zelda debuted in the launch window of the game and each did better than ME: Andromeda which, I repeat, was a defective title. As a result, even decent systems have been compared to higher systems. Submitting the game to another launch window would turn a 72 into a 90? Certainly not. in 77/78? Perhaps. Mass Effect: Andromeda I had a lot of problems and I was overtaken by the other games. "

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