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Last February, a report from The Information revealed that Google was working on a video game platform that would work with a subscription model and in which players would appreciate streaming titles. Today, anonymous sources have offered more information on this project and all indications are that the American company will launch an aggressive strategy to shape its structure.
A few moments ago, Jason Schreier, journalist of Kotaku made public information from various sources around the Google video game platform, which currently has the code name Yeti and as far as we know could work with the Chromecast device. As revealed by 5 sources, Google will seek to support its video game platform by acquiring several companies and studios, a strategy considered aggressive and whose goal would be to achieve high-level purchases. At the same time, sources claim that Google has met this year with various developers and companies at events such as the Game Developers Conference (GDC) and E3 2018, where it proposed the project and targeted the company. acquisition of entire studios. [19659002] On the other hand, the information indicates that Google is aware of what is involved in a streaming video game service in terms of access to the necessary Internet speeds and in this sense, the The company could launch a new strategy to extend the coverage of its Google Fiber initiative, which currently provides high-speed connection to US cities such as Atlanta, Austin, Kansas City and Nashville.
What do you think of the new information on the Google video game platform? Will the project change the current market of the industry?
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