Sakurai explains the lack of interest in the competitive appearance of Super Smash Bros.



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All players of Super Smash Bros. He knows that the competitive scene of the title is huge and every year there are different tournaments that involve some of the deliveries of the series. However, Nintendo kept a distance from the esports environment of the fighting game and little interest was shown. If there are any questions regarding the company's position in this regard, Masahiro Sakurai was responsible for their response in a recently published interview.

As you will recall, Super Smash Bros. Ultimate was one of the most important titles. which adorned the E3 2018 and as part of the event held its first official tournament, however, Nintendo did not respond as the professional and competitive players of the series games wanted and Masahiro Sakurai explained why. In an interview published recently by The Washington Post Masahiro Sakurai, Director of Super Smash Bros. spoke about Nintendo's position on the competitive stage of the series and why its recent deliveries, including the one coming out on Switch, do not consider an environment of esports in its development. The creation began with the following statement: "I think that a game, in the end, is to play, but if we focus too much on the top players, or on the audience, then the game is too biased.

Later, Sakurai expressed the incompatibility of the ideas that exist between Nintendo and the current esports scene: "the philosophy behind them is not going with Nintendo in the sense that some of these players They do for money, there comes a time when they play only to earn money and I feel that this direction does not match the way Nintendo sees video games. "At the same time , the creator mentioned that the fact that Nintendo thinks this way does not create conflict or negative position for games that privilege the competitive environment, although from his point of view, it is better for the easy player : "That does not mean that Street Fighter fails, by all means, but I think that games with a lot of controls are difficult, the creator tries to train players who can do it but they do not will never be able in which just 39; press a button to make a special movement, I think it's easier to take people. "

So, all indications are that the Super Smash Bros. Ultimate competitive scene will have to break through with its community, although it can count on the support of the Nintendo of America affiliate that has shown some interest in the esports scene.

What do you think about Nintendo's philosophy regarding

Tell us in the comments and remember that in this link you will find all information about Super Smash Bros. Ultimate which will arrive on Nintendo Switch on December 7.

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