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The eternal debate between video games can be detrimental to health, addiction or impede people's social skills, entering a new chapter of the modern era.
This stigma that consoles lives since its inception, In the late 20th century, it took a new turn with the World Health Organization (WHO) decision to categorize video game addiction as a mental illness.
In the recent edition of the International Classification of Diseases ICD-11) was included the video game disorder, which is diagnosed in this way after seeing a negative pattern in the person for 12 months.
Regarding this statement, the psychoanalyst Alejandro Beltrán says that internationally they have been studying the implications of console abuse problems in everyday life for years, but in Mexico it does not matter. There are not yet specific studies on the subject.
"It is still very early, especially in the case of Mexico, to talk about statistical data, that is to say that psychotherapeutic consultations with children and adolescents are a growing factor, but parents still associate it with another class of problems, they do not consider it as a central problem, at least in Mexico, "says the therapist in an interview for Reporte Indigo
The neurologist Jorge Islas also points out that levels of electronic leisure dependence can be compared with those who produce illicit substance abuse and, even, mark withdrawal syndrome in people when their access to this entertainment technology is cut off.
"They do not sleep, they do not eat well, they do not do any activity and they are abducted – I have a personal experience with my patients – they have signs of abstinence, they feel very wrong when they do not play. So, it's definitely an addiction, just like addiction to cocaine or one of the drugs, "says the doctor who is part of the Doctoralia platform
However, all of it is not negative in the recreational use of consoles, for specialists, the moderate use of such equipment is an incentive to everyday life and it is best to use them as a family
The new board game [19659010] For the psychoanalyst, one must take advantage of the family 's leisure time, besides being aware that it is the parents who present the devices to their children because they have the power of purchase; Instead of demonizing video games, you must know how to enjoy tolerated.
"More than scared, I would ask people to come with their children and play video games with them, these devices are here to stay because they're so much fun, are the table games of the world current "
"More than scared, I would ask people to come with their children and play video games with them, these devices are here to stay because they're so much fun, are the table games of the world current "
In addition, he indicates that the use of video games encourages the skills that can be used today in telematics, a discipline that combines scientific with technology.
"From video games, children are training in the use of telematics, the specialists who handle the rovers on Mars, I bet they were using video games and now what they use is this ability to move. the stroller on the red planet, and if so, it is very likely that the reality in 15 or 20 years will be even more exacerbated in this sense, "adds the expert .009] Moderate and avoid excesses
When the tobacco boom happened in the 20th century, the artistic personalities have made the cigarette an elite mark or even health, but multiple terminal illnesses brought about by the abuse have arrived from nicotine and now in every pack there are legends warning of the evils of this legal drug.
Should we implement precautionary phrases in the front pages of video games in the future? The neurologist believes that if they reach the degree of dependence, their consumers should be warned.
"Well yes, maybe something like" this device can give some kind of addiction ", I agree to add legends But the doctor does also val If you use the consoles taking care of your time, you do not necessarily have to develop problems as they would be like any other recreational activity.
"Video games are a kind of mental gymnastics, it's like going to the cinema, which would be a problem, it's exaggeration, continuous use and every time with longer hours, that would be what produces the addiction and what harms the health, "concludes the specialist.the specialists, the moderate use of this equipment is an incentive to everyday life and it is better to use them as a family
Attend the symptoms
Both specialists agree that there are at least three homes n those who should pay attention in children and adolescents to avoid the symptoms. to reach the level of dependence on video games:
CHILDREN
> Irritability when you spend more than 20 minutes using video games to get back to reality annoys them
> They stop to delude ourselves about others e experiences, such as sport, friendships or family.
> Offending parents start using the console and prefer it to any other activity
] ADOLESCENTS
> Social isolation begins, they retreat from their environment and their only subject is the video game
> Academic problems may arise, even if in the worst cases, the parents do not realize
> The sleep schedules are abused, creating insomnia, all this that we must follow in the dynamics of the game
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