Ys VIII: Dana's Lacrimosa – Nintendo Switch – Critical



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A Remarkable and Remarkable JRPG Action for the Nintendo Switch with All the Elements of a Role Playing Game

Ys is one of those series that transcends decades by two factors: quality in its narrative through its cinematic and musical wonder that deserves to be heard separately. After nearly 30 years of its first delivery, the franchise has continued to evolve, both in its game system and in the way of telling its stories. Ys VIII: Dana's Lacrimosa is a huge title and offers an experience that is worthy of being tackled on the Nintendo Switch if you missed it on the PlayStation 4 when it was released about a year ago .

The traditional history of the hero

The story of Ys VIII: Lacrimosa de Dana begins with Adol and his friend Dogo who are in a huge boat full of passengers when suddenly the ship is attacked by a huge sea monster and ends up destroyed. Then the protagonist gets up on an island called Seiren from where nobody left alive. As expected, the redhead individual joins some survivors of the fleet and begins to investigate the land where it ends and, incidentally, helps save some passengers. It is clear that, until then, everything fits into the traditional cliché of the JRPG from which it is impossible to escape, especially when facing animals that are not very happy. welcome so many people.

The story is meant to take you to explore the island, find survivors and build a small village. Given the size of the game, we have the opportunity to know a wide variety of characters with different talents. In this case, the title grows as new individuals join your "commune" and help them during the various missions.

Ys VIII: Lacrimosa of Dana is a game with a beautiful environment

Landscapes of Ys VIII: Lacrimosa of Dana is a very beautiful title with very beautiful landscapes and dungeons which present a lot of danger. The ocean, the waterfalls, in other words, the nature created for the game is amazing. If we add how day and night affect some of the areas to explore, then we can feel a deep sensation.

Now, call me old-fashioned, but another section that makes this beautiful title Nihon Falcom is mechanics. First, the fight is not complicated, no matter who can learn to play and enjoy this title. This is an advantage because, in general, JRPGs are generally slow, heavy and unproductive. If we add depth to that, we have a very complete title. The learning curve allows users to move from the use of simple attacks to the use of deep techniques that cause a sense of accomplishment. Mastering the elements of blocking, dodging and precise execution of each of these movements makes this Y delivery very complete and exceptional.

More than 40 hours of pure JRPG of pure action and exploration [19659002] Ys VIII: Lacrimosa de Dana is an exploration game, as simple as that . It takes time to fall in love with him. If its mechanics and depth are essential to development, it is also essential to understand that the pace lacks coherence. The plot requires time to develop. There are many interruptions in climatic moments and during important missions. Leaving a dungeon to accomplish a most unlikely task breaks a sense of satisfaction that was around the door.

Be careful, there are many missions that do not need to be accomplished, however, you will feel the need to do it. At the end of the day, it is very important to accomplish the task of accepting Adol among the inhabitants of his small village. Yes, as a political leader, it is so simple.

One of the most outstanding features of Ys VIII: Lacrimosa de Dana is his soundtrack composed of many guitar solos, synthesizers, pianos and delicate strings. It's as if the music is becoming the next element of your fighting team. The dubbing performance does not break, it's a problem with the location of this kind of proposals. It's impossible to ask for something that the developer will not be able to deliver.

Ys is an entertaining game, though heavy to carry on the Nintendo Switch

Finally, when talking about Ys VIII: Lacrimosa de Dana should describe a fun combat system and fast, easily accessible, with well-designed environments. The music is great and history unites the environment in an organic way. What about the Nintendo Switch version? This version has problems that can simply be derived from questionable quality control. The performance is bad and does not work optimally. It seems that the ports of the game did not go well and the hybrid console was not the exception.

I hope that the fixes and adjustments of the development team of this game will be able to optimize it for the owners of the Nintendo Switch. like it should be.

Ranking: 7

  • The story is really interesting
  • The musical section is remarkable
  • The game mechanics are easy to adopt
  • The scenes are bright and very beautiful design

  Minus Land Gamer

  • the rhythm of history is incoherent
  • Location is poor
  • The performance of the title is very poor
  • Many minigames are useless and disrupt the main story