Mortal Kombat 11 Update Version 1.03 Update Notes Now Available on PlayStation 4



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Mortal Kombat 11 has been in the wild for a week now, and although most players have fun with the main gameplay and aspects of the title, many – including the developers themselves – have quickly noticed the problems with the game. its towers and the speed unlocks.

Warner Bros. and NetherRealm Studios released the full patch notes for the 1.03 update, which is now available for download on PlayStation 4 and is expected to be available soon for Xbox One, PC and Nintendo Switch users.

A vast list of modifications has been implemented specifically for MK11's Towers of Time, which is supposed to be one of the main ways to make money and unlock hardware with most of the adjustments, making it easier for you. so the mode for the players.

The enemy AI was toned down, the gel modifiers were weakened, many modifiers were removed from Daily Towers and bugs were fixed, among other modifications. Players will also earn a larger amount of Koins and Hearts for playing and completing tricks.

The new update also fixes some lists of frame and move list data, as well as attempts to fix many of the issues and blockages in MK11 that have affected the game since it was released.

The Switch version of Mortal Kombat 11 has just been updated a few days ago, making it consistent with the PS4 and Xbox versions the first day, even though it will probably at least wait until next week to see the benefits of this new patch. . No version windows have been announced for Xbox and PC versions.

Players with the new patch can log in to claim a prize of 500,000 Koins, 1,000 Souls, 1,000 Time Crystals and 500 Hearts until May 6th on PS4. You can view the complete release notes for Mortal Kombat 11 below.

General adjustments of the game

• Fixed an exploit that allowed to set more than one variant of a default character, which could then result in an online desynchronization when attempting to select that character.

• Fixed a rare problem that occurred if the user lost internet connectivity when customizing his character, which would sometimes result in the registration of this variant with the locking of certain elements.

• Fixed a rare issue that affected some users' progress after using Kenshi's Krypt Headband to completely empty their Soul Fragments.

• Fixed displacement list and data corrections

• Integrated server-side game data during game play on launch day

• Tweaks to make matches online

• AI adjustments

• Fixed a rare crash involving the use of the fast-moving list in story mode

• Fixed a rare crash in the Totem Pole tower of the Gauntlet.

• Fixed a crash related to the break and the break of the game

• Fixed an incorrect instruction text in tutorial mode

• Enabling the Dev Slayer feature

• Kitana fans will no longer be invisible if it is interrupted by Edenian Fade with precise timing.

• Hotfix server data sometimes becomes invalid when the game is started online

• Fixed a rare crash involving the use of a consumable near a chest in The Krypt

• Increased rewards for fragile items in The Krypt

• AI Battle Mode Rewards

• Increased Koin rewards for ranked matches

Time lapse adjustments

• adjusted AI difficulty curve

• Further reduction of opponents' health in higher level towers

• Making a fatal hit while standing in an active modifier will no longer cause unexpected behavior or crash.

• Ice-based modifiers will no longer try to freeze drives when states are invalid

• Modifiers adjusted and removed from many daily rounds

• Increased Koin rewards for the realization of towers and platforms towers

• Increased Dragon Challenge Koin Rewards

• Increased post-fight Koin rewards

• Increase in the number of hearts resulting from death, brutality and mercy

• Reduced modifier damage for many modifiers

• adjusted the life of several modifiers

• The recharge time of Tag Assist modifiers has increased significantly

• Fixed a reduced damage modifier missing in The Gauntlet.

• Several gift / curse modifiers are now considered projectiles, allowing them to interact with the moves that affect the projectiles as intended.

• Adjust Gauntlet difficulty and progress requirements

• Disable Konsumables now work with all expected modifiers

• Improved targeting for multiple Konsumables

• Sektor Hunter Killer's protocol modifier is now disabled by the Rocket Disabler Konsumable

• Fixed some multipliers on increases for some characters that are incompatible with others

• Fixed incorrect armor interactions with some modifiers

• Decreased cooldown of Konsumables for players

Later this afternoon, the community gift will be distributed via an update for PS4 players with 500,000 Koins, 1,000 Souls, 1,000 Temporal Crystals, 500 Hearts, as a thank you. Be sure to log in and claim your community gift by May 6, 2019 at 8:00 am MST / 6:00 am PST. Community gifts will be sent to Xbox, PC and Switch players with their respective updates. We appreciate your patience!

Source: Warner Bros.
Sent by SethGravijah and Faethon.

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