Mortal Kombat 11 will receive a last-minute reward and balance changes after a negative reaction from the community



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After months of hype, Mortal Kombat 11 finally launched on PS4, Xbox One, Nintendo Switch and PC earlier in the day. Unfortunately, many fans are not happy with how the game handles rewards and monetization in two of its modes: Towers of Time and The Krypt.

Both modes provide in-game currency that you can exchange for various items such as appearances, character intros, and profile icons. The game was not even released one day and the players have already highlighted that the time you need to gain some of these rewards, even a simple skin, is quite high.

NetherRealm Studios acknowledged the complaints in their Kombat Kast feed yesterday, claiming that they would modify some systems on the server to make the milling less intense. They did not specify when the change would be complete or how much they would adjust the system. They said that changes would come in a transparent way and not through a fix.

Mortal Kombat 11 has generated a lot of enthusiasm, but the game's monetization methods, the considerable number of paid DLCs and the need for some systems to have a permanent connection to the Internet have sparked more and more concerns. Reddit and Twitter. Some fans were even frustrated by NetherRealm's quick reaction, with a conspiracy theory that he had actually planned to launch the game in blatant state, so that he could then fix it to generate goodwill . While maintaining a game economy centered on microtransactions.

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