[ad_1]
Today, Facebook announced that multi-user accounts and app sharing between accounts will be available on Oculus Quest headsets starting next month.
According to Facebook, these are two of the most requested features by Quest users. They go hand in hand: Not only will multiple users be able to sign in to a headset starting next month, but the headset’s primary account will be able to share their apps and purchases with secondary accounts on the same device. This allows multiple users to progress in a game or experience their own progress, save files and achievements.
Primary and secondary accounts will still require a Facebook login. Application sharing only applies locally to secondary accounts on one headset, not on multiple headsets. For example, a primary account can share its content with a secondary account that is also logged in on the same headset. But if the owner of that secondary account signed in as the primary account on their own headset, they wouldn’t have access to the other user’s content on that device unless they bought it themselves.
A primary account can share all of its content with the headset’s secondary accounts, but it doesn’t work the other way around – the primary account won’t be able to access content associated with a secondary account that it doesn’t already own itself. Secondary accounts will be able to make their own purchases on a shared device, but these will not be shared with other accounts connected to the headset.
However, cross-device sharing is on the horizon – Facebook has said it “will expand later to allow the primary account holder to share their purchases across three devices. The post also noted that the only way to change the primary user of a headset will be to perform a factory reset.
Based on the information above, it seems that for a household with multiple Quest headsets, the best option would be to have only one account of the person logged in as the main account on all devices, with other members then connected to their own headsets as secondary accounts. If everything is purchased on the main account only, all users in the family would have equal access to the same content without complications.
All new apps submitted to the Oculus Store starting February 13 need to support application sharing. Existing apps will automatically be enabled for app sharing from February 13, but can opt out for “contractual or other reasons” until February 12.
The features will be rolled out on a trial basis at first, allowing a primary account to add up to three secondary accounts starting next month. You can read more on the Oculus Developer Blog.
[ad_2]
Source link