Nvidia Releases GeForce Pilot with Ray Tracing Support for Battlefield V – Games – News



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The link to the article immediately, instead of the screenshot, would have been so ordered.
https: //www.techpowerup.c…-tests-performance-halved

EDIT:
And note that it's about an ultra-ray tracing quality , it's still an institution that has little use.
I am curious to know what is the performance of a lower institution, but Techpowerup has not yet tested it either. I do not want to be a fanboy, but I want to give him the benefit of the doubt.

EDIT2:
They also write that in the article, benchmarks per level are added, but that takes a while, as it's somewhat unstable,

That may sound horrible , since in the highest settings, even the RTX 2080 Ti is not able to handle 1080p 120 Hz. But all is not lost. DICE added granularity to RTX. You can toggle between the detail levels off, low, medium, high and ultra- "in degrees" or RTX, under the parameter "Reflection quality with DXR ray tracing". We are currently working on 27 new data points (each of the RTX 20 series graphics cards, each RTX level and each of the resolutions tested). We experience some instability, the system will crash, the screen goes black and the graphics processor fan speed goes to 100%.

[Reactie gewijzigd door CH4OS op 14 november 2018 14:08]

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