The Crew 2 – Review – lots of vehicles, little story



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Ubisoft's Ivory Tower is fully focused on The Crew 2. In recent times they have been listening to fans. What would they like to see differently and how does this translate to The Crew 2?

The first big change is that the story of the previous game was rejected overboard. Instead of a story about revenge and racing, which was right in the Fast and the Furious, we will now run for followers. You are an insignificant individual in the racing world and through the events you are trying to make yourself more and more popular. See the number of followers here as a kind of experience points, where you get a status better and better. You can upgrade to the "Icon" level, from where you continue to go higher. Think of this as the end of the game, as we know it with prestige in Call of Duty.

The Story of The Crew 2

What I miss suddenly is the appearance of The Crew. You try to put yourself on the map, but where did you keep the idea of ​​creating a crew? The only real benefit you get now while driving in a team with strangers or friends is that only one of you has to reach the goal of the race to receive the prize.

[19659002] The Crew 2 starts well. In the first race, we see the possibilities of changing vehicles. This race is very well set up, where the camera rotates so that you get some sort of Inception like feeling. Unfortunately, there is only a handful of breeds of this type, whereas here the power of the game lies. During these races, you alternate between the vehicles, which is very smooth.

This is perhaps the biggest change you make that just run in cars. In different classes you take place behind the wheel of planes and boats. To extend even further, there is also a different variant of almost all vehicles. In The Crew 2, the player joins several "families". Think about pro-racing, off-road, freestyle and street. Each family has its own disciplines. As a result, you have to perform stunts with the monster-truck group (we already know this since the wild run extension) and bypass a high speed circuit on another circuit. Drifts and drag racing are also present.

Vehicles

The change of vehicles while driving freely on the map goes very well with the thrust of R3. Of course, this does not work if you want to switch to a boat on asphalt, but it's very cool to jump from a boat to a boat and continue sailing. The Crew 2 will take place again in the United States, but the card has been considerably supported. That should also be the case, otherwise the gameplay with the new vehicles would not be realized.

The operation of the vehicles is as we know it since The Crew: a wonderful gallery. The plane needs addiction, but it's a new fun challenge. Due to the different types of vehicles, it is true that The Crew 2 is really not excellent. Running on a circuit works much less than in Forza, for example, where you find that you need to change the driving style to a more arcade approach. Fortunately, off-road works well, which was quite difficult in the first game Crew. The only thing that stands out in these races is that it's not always clear where you have to go. It does not help either that you can not use guidance on the road. You only see the road by road sign and the mini-map.

Because the world is now much more independent, I miss the races in the United States. It is much easier to select a race and drive directly to the start. The "why" I miss too. At the beginning of the game, you choose an appearance for your character, which you can not adjust very widely, but you do not really build a group. You miss the reason you do everything, the passion for running in the character and the desire to become number one everywhere.

The Crew 2 Endgame

Once you are at Icon level, the real end begins game. Here, grinding in the game comes up. After each race, you get new parts for your vehicle that are each subdivided into quality. It's a fun way to keep you busy, even though The Crew 2 is full of content. In addition to the different types of races, there is plenty to do on the map. Think of speed traps, escapes (as far as possible from a point on the map), with boat buoys to navigate away and so on.

My greatest jammer in The L 'Crew 2 was what is called Rubber Bands. No matter how racing you are, the AI ​​is almost always on the heels. For example, it happened to me that I had a lead of about five seconds in the middle of the race, but that the AI ​​was suddenly approached by checkpoint for one or two days. two seconds. Very honestly, I've also benefited from that. At the longest race of the game, where you are happy for about forty minutes, I had a decent backlog. In the last five percent of the race, however, I went from sixth to one, which made the taste of victory a bit bitter.

Ivory Tower said we could start with PVP later this year. This is surely a loss, because apart from driving in a crew, you can not experience much online. You can try to improve the scores of your friends, but that is also the case.

As indicated, the open map in The Crew 2 has been adjusted. What is also very striking here is that the reflection is great. Especially on the water the game is very beautiful. You suffer from the sun in many races, so you can crash quite often, but this sometimes makes it frustrating. Because of the effects of light, you sometimes have unique moments. It is very cool to cross Las Vegas in the dark with a Harley and then marvel at the many lights.

  The closed beta will be available on PS4, Xbox One and PC

You too your own apartment, where you can adapt the vehicles, but also expose them. A nice gimmick, as well as the photo mode. Here are some tasks to accomplish. Think of a picture of an engine while you fly in the air and the moon is in the background. In terms of audio, there should have been a little more diversity. Soon, you went through the limited stock of audio tracks. At this time, it's mainly against the standing position and it might be wiser to turn it off completely or play its own music

The Verdict

The Crew 2 is a versatile game which allows you to run in different ways. Yet, there is some frustration in the game, of which elasticity is the most important. There is enough content to keep you sweet for a long time, where the change of vehicle goes well and brings a new dimension. It is a shame, however, that the true motivation to race, the desire to become number one, is not well translated

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