we spoke with developer Todd Howard about Fallout 76



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We do not have a bad year of play. In recent months, we have been spoiled with different high level games and when we look in the fall, it is very busy. In addition to major titles such as Red Dead Redemption 2, Call of Duty Black Ops 4 and Battlefield V we also obtain Fallout 76.

For this game we have recently spoke with Todd Howard at the Gamelab event in Barcelona. The veteran of the game world has been working for several years for various games for Bethesda publisher. For example, he was responsible for various games Elder Scrolls including Morrowind, Oblivion and Skyrim . He also saw Fallout 3 and 4 as projects and now he is focusing on Fallout 76.

  Todd Howard

Todd Howard about Fallout 76

We have a twenty or twenty with the best man sitting around the table. There were two striking things about it. On the one hand he was very open and no question was too much for him. When you get a politically correct answer to other interviews in the gaming world, Todd was honest. And that brings us to the second point. Bethesda knows that with Fallout 76 they go on slippery ice. Fallout 76 is a game you play online. And it's there that a certain technique comes in. Howard and his team are therefore expecting the game to be not perfect at launch. But they will also be ready to adjust everything as quickly and efficiently as possible.

  Fallout 76

It is also honest that the game could not have been done without Battlecry. This is a game from a studio now called Bethesda Austin and which was in development for a while. It was an online team fighting game, which you can compare with Overwatch. However, the game did not seem to have much commercial potential, so Bethesda decided to stop this project. The team was first put to work to make the multiplayer of Doom and then we could see if they could make a prototype for an online Fallout. When that turned out to be effective, the development of Fallout 76 took place at full speed

Although Fallout 76 as an online game was very different and Todd Howard and his team were really a big case of change, it remains important Elements of Fallout There is still a big mainquest, you can walk freely in the area and meet some points on the map and live adventures there and you can upgrade to improve yourself . It's a little different, but it's still a Fallout game

Fallout 76 in West Virginia

The game takes you to West Virginia and takes place twenty or so years after the war nuclear. exploded. The idea of ​​the decor is that everything is greener, but also much more raw, because nuclear bombs destroyed the world only twenty years ago. The map is also four times larger than in Fallout 4, but according to Howard, we should not expect four times more content. It is now more than you need a bigger playground not always to meet other players.

  Fallout 76

With these other players, you can do a lot of things. You can take a quest together, choose to exchange, but of course also open fire. If you fight, you can win some rewards, so it's worth it.

Fallout 76 promises to be a mix between a typical Fallout adventure and the pleasure of interacting with foreign players. You have to keep the game soft for a long time and eventually you have to search in the end game content for the launch codes of a nuke. By directing them to a specific area, you can temporarily encounter special weapons and powerful enemies.

You can do all this from November 14, when the game will appear on the PlayStation 4, Xbox One and PC. Would you like to read the full interview as we did with Howard point by point? Then we would like to refer you to our friends at Want.nl.

06-07-2018
Jelle van Es

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