Nintendo Devs Reveal Influences Behind Super Mario Sunshine And Super Mario Odyssey



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Have you ever wondered how Nintendo came up with ideas for Mario’s adventures? While we don’t have the origins of every game in Mario history, we do have details on two of the more recent ones.

In an interview with The Guardian, Nintendo’s Yoshiaki Koizumi reveals that his childhood experiences paved the way for Super Mario Sunshine.

“Through Mario I wanted to recreate the experience of a hero jumping from rooftop to rooftop like those heroes I saw in my childhood, I achieved that somewhat in Super Mario Sunshine in that you can climb on the roofs of the square and run. Water play with FLUDD [Mario’s water-gun backpack] also reflects my childhood experiences, playing in the water and enjoying the freshness of my skin.

When it comes to Super Mario Odyssey, Kenta Motokura says he was actually inspired by a previous Mario title, as well as his familiarity with snowboarding.

“Super Mario Bros 3 is my favorite Mario title. The idea of ​​having a lot of different realms in Super Mario Odyssey came from Super Mario Bros 3. The fact that I grew up playing Mario games as a child had a big impact on how I create games. games. I also used the knowledge of body movement, which I gained through sports like snowboarding, as a benchmark for Mario’s movements, and included the terrain and environments that I found interesting in Games. I think you can also see things, trips to places like Mexico or New York that I found funny or that made me nervous, reflected in Super Mario Odyssey, too.

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