Nintendo intends to create the next generation of controllers



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Nintendo has been a leader in the design of video game controllers for 30 years. However, during the recent shareholder question period, it was revealed that the company was actively working to establish a "new standard" within the sector.

When asked about the subject, "it seems like the mainstream for video games is the same as the last 30 years, to watch the screen and play with the controller in hand." Think it will continue ? "- Shigeyuki Takahashi explained how Nintendo challenged this standard:

We are always dreaming of new things. For example, for 1-2-Switch, the first game released on Nintendo Switch, we suggested that players play by looking at themselves and not at the screen. And for virtual reality, we've been thinking about how to change not only the gamepad, but also the gameplay itself. So we created the Nintendo Labo Toy-Con 04: VR kit. The software introduced at this year's E3 turned out to be essentially of the type used with the controller in hand, looking at the screen. However, I think the software we have created shows that we are always trying new ideas.

Shigeru Miyamoto added to this by exposing his vision of a whole new generation of controllers:

I also think we should move quickly from the current controller to another and we try all kinds of things. Our goal is to achieve an interface that surpasses the current controller, where what the player does is directly reflected on the screen, and where the user can clearly feel the result. This has not been realized yet. We have tried all kinds of motion controllers, but none seems to work for everyone. As the company that best understands controllers, we have worked hard to create a controller that can be easily used and become the standard for the next generation.

Ko Shiota also pointed out that Nintendo would only publish a product if it was sufficiently unique and that it had sufficient software control, concluding as follows:

We have not yet invented a versatile controller that does not resemble any of today's devices.

It's fascinating to hear Miyamoto on the subject and read as he wished to reach a new level of motion control that almost looks like a hybrid of Wii, Kinect and PS Move combined motion controllers. .

Switch owners can certainly be certain that the current configuration of their "standard" controller will still exist for a long time, but it also seems that Nintendo has not completely finished with motion controllers. Watch this place.

What did you think about Miyamoto's ideas? Would you like Nintendo to develop new controllers and input methods? Let us know in the comments.

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