Nintendo Management Blocked GoldenEye 007 Remake, Says Rare Former Developer



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Goldeneye 007© MGM / Eon

It was a rather historic moment in video game history last week when Rare canceled XBLA’s remake / remaster of GoldenEye 007 was leaked on the Internet. The game that no one thought would see the light of day has actually been released.

As a result, discussions immediately resurfaced over the licensing and the pros and cons of releasing the game. At the time, we heard that Nintendo was not to blame, but it may have played a part. role.

Now, in a slight update, former Rare artist Ross Bury has shared additional information with Ars Technica, revealing how the game was approved by everyone at Nintendo – at least they thought so until then. that a manager of the company (who remains unknown) closes the project when it was already finished.

“When it was submitted to Nintendo, everyone approved it except they didn’t check with the one guy that mattered … I believe I was told his answer was something like : ‘There is no way a Nintendo game will ever be released on a Microsoft console. “

While this is just a tale of what happened, the bigger picture probably wasn’t helped by licensees Bond MGM and Eon Productions. Back in 2016, Xbox Head Phil Spencer said GoldenEye 007 has “always been about rights” rather than anything else.

What do you think of Bury’s comment? Share your thoughts below.



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