Nvidia claims 50% framerate increase in Monster Hunter: World with DLSS



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Something to hope for: For RTX owners who also play Capcom's successful RPG, Monster Hunter: World, there will be a new feature with which to play next week in the form of Nvidia's DLSS technology. So, download the latest drivers from your map, kill monsters and be sure to share your results with DLSS.

Nvidia's AI-based Super Sampling Deep Learning (DLSS) is in a situation similar to ray tracing: limited game support. However, the supported game library is growing – slowly but surely. Capcom has confirmed that its famous role-playing game Monster Hunter: World will benefit from Nvidia DLSS treatment.

With Capcom adding DLSS support, Nvidia boldly asserts that DLSS is capable of "boosting performance to 4K by up to 50% in the most difficult moments of the game".

Nvidia says that with the addition of DLSS, the 60 FPS at 4K, previously impossible to obtain, with the maximum parameters and the high resolution texture pack activated, are now possible. Nvidia adds that 30 FPS in 4K is more convenient for owners of RTX 2070 and RTX 2060, thanks to DLSS.

Monster Hunter: World also offers another DLSS feature with a new sharpness slider. As its name indicates, the slider allows users to adjust the sharpness or smoothness of the images at their discretion.

The Monster Hunter: World update, which includes support for Nvidia DLSS, will be available from July 17th. While Nvidia claims that the implementation of DLSS will give players a free performance gain, we found that the upgrade technique can be random depending on the game.

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