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Destiny 2 Beyond Light will not only add enough content to see the game immediately suck up 186GB of storage space in order to download it (don’t worry, it’s shrinking), but it will also introduce support for Nvidia Reflex, the the company’s new GPU latency. disruptive technology.
With the new Reflex support in place and activated, you can expect a 49% increase in responsiveness, reports Nvidia. Probably just enough to rock the Crucible, if not for a smoother PvE experience.
The update will be delivered by both the latest Game Ready pilot, specially molded for Destiny 2, Call of Duty Cold War, Assassin’s Creed Valhalla and Godfall; and via a Destiny 2 game update – likely the same with the Beyond Light major overhaul tomorrow, November 10.
Nvidia Reflex also doesn’t require the company’s latest GPU. While this is a technology introduced alongside slick marketing for G-Sync displays and the RTX 30 series, it’s actually an SDK that can run on any GPU up to to the 900 series.
The impact of Nvidia Reflex varies by card and game, and it is always up to the developers to implement it themselves to reap the benefits. In our testing of the feature, it’s been shown to reduce your overall latency a bit and have your movements reflected in the pronto game, and there’s certainly nothing wrong with that.
We haven’t seen anything comparable to the 49% reduction in latency that Nvidia is reporting in Destiny 2 with the update, but, as I said, it can vary widely from card to card. party to another. I would still consider this to be the absolute best case scenario, however.
Other updates with Nvidia’s latest Game Ready driver include: Reflex, DLSS, Highlights, and Ansel support for Call of Duty Cold War. There are also updates to ensure a smooth launch of Assassin’s Creed Valhalla and Godfall, as well as support for four new G-Sync compatible gaming monitors: the Acer CP3271U V, the Asus XG27AQ, the MSI MAG274QR and the Xiaomi Mi 245 HF.
You can find the brand new drivers on the Nvidia driver download page.
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