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If it's quite impossible or desirable not to use a screen, a Portland-based software company, Panic, offers a compromise: a bright yellow pocket game device with a 2.7 inch black and white screen. And a small crank to control the time (in a game, anyway) protrudes from the small side of the device.
In fact, all but one Playdate game will remain secret for the moment. The company will offer users a new game every week for 12 weeks after its release – what's called a "game season" – each remaining a mystery until it is downloaded. They are included in the $ 149 price of the system.
The company has already made hundreds of prototypes and will carry out an additional manufacturing cycle before starting mass production. It is expected to start taking orders later this year and plans to ship the device in 2020.
"Some people will not understand that we do not use the latest and fastest graphics hardware, or that we have chosen a black and white screen, or that they will buy the device with Invisible games. "Greg Maletic, director of Panic's special projects, told CNN Business. "But we wanted to offer a different experience than the one you get from an iPhone or a Nintendo switch."
That's where the crank comes in. This is not for charging the device, but for interacting with the games. For example, in the only game where the company shares details about "Crankin's Time Journey Adventure", the crank controls the flow of time. Crankin & # 39; s was created by famous game designer Keita Takahashi, who also directed the hit Katamari Damacy.
"The tactile feel of controlling something with physical controls – and, indeed, a crank – has value – it's fun and satisfying, in the same way that touching the glass with your fingers does not. is not, "said Maletic.
The games could be an easier sale. If Playdate does not take off, Panic has other sources of income. The company has over 20 years of experience in creating software for Mac, iPhone and iPad, including games such as Firewatch and Untitled Goose Game. This is a first foray into hardware, but society thinks an audience is waiting for it.
"It's certainly a leap of faith for the customer, but we think that for many people it will be the attraction: it will be the pleasure to do it," Maletic said. "The surprises are fun."
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