“Players only remember the best games,” God of War in “Next Year or More”



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Since the launch of the PS5, Sony has come under criticism for the speed at which it delivers proprietary games, especially following the news that God of War and Gran Turismo 7 have moved to 2022, and Horizon Forbidden West does. is still “not entirely certain” for 2021. Well, in a new interview with Chinese tech publication TMTPost, PlayStation boss Jim Ryan has explained why they’re willing to delay their big games.

Better to wait and have a good game than to rush in and have a game that is [only] good or rather good. Players only remember [the] better games rather than OK games. If it’s a better game, players might want a sequel, and they might want to buy a sequel as well, but nobody really cares about a game that’s only OK. Of course, due to financial and product portfolio considerations, we will also be pressuring studios to deliver a certain product on schedule. But in general, we don’t want products that are OK, we want the best.

Speaking of release dates, Ryan also promised that Horizon Forbidden West and God of War will arrive “in the next year.” While things may change, this would seem to indicate that Sony is aiming to release GoW in the first half, or perhaps summer 2022. Elsewhere in the interview, Ryan also discussed whether any Smaller, more experimental games will always be part of the PlayStation. strategy, because the focus seems to be shifting to bigger and successful experiments. Basically, Sony is going to let independents handle these …

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Our in-house studios usually make larger games, but we will also work with partner studios to develop games on a smaller scale. We work closely with independent game studios and will provide some support in terms of development, funding and marketing to them. These independent teams are usually very small, around 10 to 20 people. By supporting these studios, we also incubate game products and build relationships with these studios. They might be the next generation of 3A game developers. Well, maybe in five or ten years our relationship with these independent game studios will be different.

Check out TMTPost’s full interview, as it covers more topics than we can relate to here, including what Sony is looking at before acquiring a new studio, how COVID-19 continues to affect PS5 supply , and more.



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