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CD Projekt RED studio officials said the final stage of Cyberpunka 2077 production was supposed to be softer for developers than Wiedmumin 3. Overtime must be voluntary.
For now, we do not know when the game will debut on the market.
In recent months, the crisis phenomenon has once again been talked about, that is to say that members of development teams are forced to work more than ten hours a day, often seven days a week .. It was the destiny of the creators Witcher 3then you can expect it to be the same Cyberpunk 2020. Marcin Iwiński of CD Projekt RED, however, ensures that this time it will be better.
In an interview with the service, Kotaku Iwiński said that currently, the studio is renowned for the good treatment of players, and that its goal is to achieve a similar reputation in terms of employees' approach . He admits that critical moments are needed, but he wants to make sure that developers are aware that he is voluntary and that the refusal of overtime will have no negative consequences.
For the moment, it is difficult to assess whether these statements are sufficient so that developers do not feel compelled to make calculations. The company's official policy may ultimately mean that spending extra hours in the studio is not mandatory, but that it is only the leader who decides whether his subordinates will convince him. Marcin Iwiński has publicly announced the change in overtime approach for the sole purpose of making things easier.
The company's management admits that it closely follows recent reports on tightening projects from other developers and does not want to replicate those mistakes. Jason Schreirer of Kotaku said however that after the publication of the article on bumpy production cycle hymn four former employees of CD Projekt RED contacted him, telling him that the same issues were facing their former employer. According to them, this year the developers have been ordered to work for several vacations and the company has limited the freedom to take leave, only ordering their use after the E3 and the following day. winter.
Schreirer's contacts with the studio's employees show that the problem of the crisis only affects certain departments of the studio. Some developers have not had to work overtime for the moment Cyberpunk 2077whereas, for example, the teams responsible for quality control, audio and technology have been forced to intensify their efforts before the end of last year.
It is to highlight that Unlike many other critical studies, CD Projekt RED rewards overtime. Working nights benefit from 150% of standard fare and 200% at weekends.
Society leaders admit that in some situations, tightening can not be avoided. However, they try to make these periods a small part of the development cycle. Their goal is to make the final stage of production Cyberpunk 2077 it was better for the employees than it was at The witcher 3.
let's remember that Cyberpunk 2077 it goes for PC, Xbox One and PlayStation 4. Unfortunately, we still do not know when the game will debut on the market. However, CD Projekt RED reported that this year's E3 show would be the largest in its history. So we hope that we will know this event during the event.
- The official website of the game
- Dirt, neon lights, increase – Cyberpunk 2077 looks stupid
- Cyberpunk 2020 – A Guide to the Cyberpunk 2077 Universe
- All about Cyberpunk 2077
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