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According to a report from the Sensor Tower mobile market research company released last Monday (23), the "Fortnite" version for iOS generated an average of $ 2 million (nearly $ 8 million) per day over a period of ten days after the start of the fifth season earlier this month.
This represents an increase in the average of US $ 1.2 million / day (R $ 4.5 million) from the launch on March 15 at the end of the fourth season on July 11th.
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Still according to Sensor Tower, the daily receipt of this version of "Fortnite" 3 million US dollars on July 13, setting a new record and exceeding the previous mark of 1, US $ 9 million reached May 1st. [19659002] The analyst firm estimates that "Fortnite" has generated more than $ 150 million in mobile publishing alone, giving more than $ 560 million. 9659002] On top of that, there was an announcement that the Android version of the popular royal battle could be exclusive to Galaxy Note 9 devices for a period of 30 days, suggesting that Samsung would be ready to play this temporary exclusivity because of the high profitability that the game offers.
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