Fortnite has generated more than one billion dollars in revenue • Eurogamer.net



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According to a new report from SuperData, shared by GamesIndustry, the Fortnite is an authentic phenomenon that has taken control of this industry and feels itself out of it, taking advantage of Battle Royale's popularity to become one of the most played games currently. The title of Epic Games has already generated more than $ 1 billion in revenue. Impressive value if you think that Fortnite was released on July 24, 2017.

This number has been reached by purchasing game objects or extras, a result of Fortnite's growing popularity since October 2017.

SuperData also says that the biggest spike in popularity and spending on Fornite was recorded in February and that only in May the game began to slow down, even though it's still on an upward trajectory.

In May, Fortnite rose to some 318 million dollars, a surprising value.

In short, Fortin presents skins for vehicles and more reasons for gamers to spend their money on their game content, not to mention numbers and physical promotional items that are in the works, like Pop! of Funko

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