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The PlayStation 5 officially has its very first 8K 60fps game, despite the console not yet supporting resolution.
The Touryst, which originally launched on the Switch in 2019 and then released on PC and Xbox consoles in 2020, arrived on PS4 and PS5 in September.
Following discussions with the game’s developer, Digital Foundry discovered that the PS5 version is rendered internally at 7680 × 4320, or 8K resolution.
Touryst trailer
According to developer Shin’en, this isn’t achieved through supersampling, checkerboarding, or any kind of AI upscaling, and it’s fully native 8K.
The problem at the moment is that despite appearing on the PlayStation 5 packaging since launch, the console does not yet support 8K output.
As such, while the game is rendered in 8K native, it then downsamples it to a crisp 4K image.
Shin’en says the Xbox Series X version is rendered at a higher resolution than 4K as well. It renders at 6K 60fps and is then downsampled to 4K for similar results, although the PS5 version features enhanced shadows and depth of field effects.
The developer told Digital Foundry that when Sony finally activates the 8K output on the PS5 with a system update in the future, all Shin’en has to do is release a small patch to activate the 8K version. Game.
Sony started marking TVs that support 8K and 120 fps as “PS5 ready” as early as July 2020, and the PlayStation 5’s packaging displays an 8K logo alongside the 4K 120 and HDR logos.
Despite this, almost 11 months into the console’s lifespan, the PS5 cannot output a signal higher than 4K resolution.
A large FAQ posted to the PlayStation Blog shortly before the PS5 launch stated, “The PS5 is compatible with 8K displays at launch, and after a future system software update it will be able to produce resolutions up to 8K when content is available, with supported software. “
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