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As a child I remember spending hours playing Super monkey ball and Super Monkey Ball 2 on GameCube with my sister. The games are light and colorful, feature fun single and multiplayer modes, and the monkeys look like something out of a Saturday morning cartoon. I haven’t touched the series since, and I thought Banana mania would be the perfect nostalgia trip for me. While it was a lot of fun, I also found it surprisingly frustrating.
Banana mania is a remaster of the first three Super monkey ball Games: Super monkey ball, Super Monkey Ball 2, and Super Monkey Ball Deluxe. If you don’t know the series, the Monkey ball the games mainly consist of rolling monkeys in translucent balls through increasingly difficult maze courses. But instead of controlling the monkey in the ball, you control the Classes, tilting it to roll the monkey ball.
The early stages of Banana Mania’s the single-player story offers a good balance in terms of difficulty. When you feel like you have just enough control over your monkey as it runs down a slope or over obstacles to get it towards the goal, the game is great. About halfway through story mode, however, Banana mania became extremely difficult for me. Many steps required a level of finesse, touch, and a bit of luck that I often just couldn’t reach, which meant I steadily fell off a small balance beam or hurtled down a ramp because I couldn’t reach. ‘was not approached at a right angle.
Fortunately, Banana mania features an assist mode, which doubles the time you have to complete a level, drops arrows along the optimal path, and lets you activate slow motion for more control. You can access assist mode from the pause menu, or the game will ask you to activate it if you fall enough times from a scene. It is indeed very useful.
But as I progressed through the game, I found that I would often try a level once or twice before giving up, activating assistant mode, and going through the whole thing in slow motion. A number of times I couldn’t beat a level even with assistant mode so I just skipped it which you can do from the pause menu as well. (However, skipping a level costs in-game currency, and if you don’t have enough, you’ll need to earn more by playing other levels or modes.)
I’m sure there are people who will revel in the challenge, but Banana mania was just too punitive for me. Admit I was surprised at how difficult it was, but maybe I forgot about it after years of not playing the original games. If the last few levels were too difficult for me, they probably won’t be easy for the younger target market the game seems to be designed for. Although it is good that you can skip levels, although it comes at a boring cost.
There is much more to Banana mania than the difficult solo, however. There are also 12 multiplayer board games, which include things like bowling, billiards, and golf. (Yes, the beloved Monkey Target is back, and it’s still great as ever.) Most of these games are easy to play, and each lets you customize certain rules to your liking. I played them for a few hours with my sister and family members, and we had a blast going through them. Many don’t have too much depth, but if we were bored of one, we would just jump into one of the other 11.
I must also mention one of the most charming elements of Banana mania: Sega was inspired by Super Smash Bros. by adding a number of video game icons as playable characters, you can unlock or purchase as downloadable content. Many of them are Sega legends, like Sonic and tails and real Sega consoles, but there are also non-Sega characters, like Hello Kitty from Sanrio.
I loved using the no-Monkey ball characters as I played through story mode. My favorite was Sonic; ride while the blue hedgehog almost felt like playing a special level extended in a Sonic the hedgehog Game. You can’t play as additional characters in multiplayer, which is disappointing. I would love to be able to play Monkey Billiards as Kiryu from Yakuza.
i am torn by Super Monkey Ball Banana Mania, which gives the impression of offering two very different experiences in one package. Most multiplayer board games are still as fun as they were when I played them as a kid, but single player didn’t hold up in the same way for me. Often it’s pretty fun, but sometimes the difficulty can drive me crazy.
Super Monkey Ball Banana Mania will launch on October 5, although players who purchase the Digital Deluxe version can play it earlier. The game will be available on PS5, PS4, Xbox Series X / S, Xbox One, Nintendo Switch and Steam.
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