Our impressions after playing Resident Evil 4 VR



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considered as Resident Evil 4, As Elder Scrolls 5: Skyrim And Grand Theft Auto 5One of those great games that got re-released on pretty much every platform. But it could be a game Resident Evil 4 VR Come to glasses Oculus Quest 2 This is the first time since 2005 that the survival horror series of Capcom again again.

while Resident Evil 4 VR Not just a model that takes you through the best parts of the 2005 classic. Rather, it’s a full-fledged remake of virtual reality that will let you experience every region, every puzzle, and every boss fight under a new one. day. And I’ll be the first to tell you that this might be the first time in a long time that I can’t wait to star in Resident Evil 4 completely again.

popular Resident Evil 4 That she made a formula resident Evil It is more modern and has transformed the series into a more action style. Gone are the days of slow paced controls and boring shooting battles, so just move on Resident Evil 4 New, faster third-person combat system with an expanding arsenal with new weapons and close range attacks.

And it all manifests beautifully in virtual reality. If you’ve played a VR first-person shooter, you’ll know that if there is one genre in which VR excels more than consoles and is likely to outperform it, it’s shooters. To this end, much of the experience has been reformulated Resident Evil 4 original to interact with.

Weapons are a good example. Where all the tools a player needs can be found somewhere on their character and can be picked up if needed. Do you need to shoot a pistol? Hold it by the waist. Do you need to take care of yourself? Health items can be grabbed on your left shoulder. Do you want to pull the knife? It is attached to your chest.

Likewise, reloading your weapon is also done in real time. Since your ammo is in the pouch on your left side, you will need to physically fire the ammo rounds and feed them into your weapon.

This may be the first time in a long time that I can’t wait to star in Resident Evil 4 entirely again.

The whole experience takes some learning, I can’t tell you how many times I’ve needed a health component and accidentally found myself grabbing my knife, but once muscle memory is built up, it becomes a natural problem.

Puzzles have also been recreated for you to interact with. One of the church puzzles requires players to correctly move different colored lights to form the correct pattern. Console players interact with this puzzle using the controller, but in VR you press virtual buttons on a machine to move the lights the right way.

Likewise, items are now managed through a full-size virtual window where you can pick up items and rearrange them by physically moving them. And the game is recorded on a fully interactive virtual typewriter, which might be my favorite thing in the game.

But not everything in the game is processed in virtual reality, as not all of the movie scenes in the game are shown in first person, but on a virtual cinema screen in front of the player. Not only that, but every time Leon does something like climb a ladder or jump out of a window, RE4 VR goes from a first-person perspective to the same cinematic perspective.

This transition might not go very well, but I understand why, as the process of transforming every cinematic scene in the game will add endless hours of development, and I doubt that jumping in and out of a second story window. be fun in VR.

The most obvious issue is how some combat encounters are converted to the new format. As previously mentioned, Resident Evil 4 marked a turn of the series more towards action and that included the addition of many intense crowd confrontations.

This was not a problem on consoles and computers, but in virtual reality the intensity and the difficulty of these confrontations increase considerably. On the other hand, fighting a wave of enemies by pulling your guns out of the holsters and reloading them in real time can be very exciting.

But if you suffer from motion sickness like me, you’ll probably be playing around with teleportation control techniques, and staying away from crowds with that kind of movement while physically managing your inventory was a huge challenge.

But while crowd fights are a bit difficult and frustrating, boss fights elicit a completely different reaction. There’s nothing quite like fighting El Gigante in VR and watching his towering figure as you shoot him with all your firepower.

Between boss fights and enemies, Resident Evil 4 presents a beautiful and dark world. Although I have seen this world many times over the years, there is nothing quite like seeing it in virtual reality. As the dark world around you becomes physically exhausted, you can almost smell the smell of mold and blood in the village. But there are also moments of quiet beauty that you can only see for the first time in virtual reality.

If you’ve skipped every Resident Evil 4 reissue due to the incremental changes made with each version, Resident Evil 4 VR is the most fundamentally different game I’ve seen in a long time, and I’m so excited to dive into it completely again. that exhilarating nightmare when it releases in October. At least until the recent announcement of Resident Evil 4 Remake, about which many rumors have circulated.


– Translated by Dima Muhanna

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