Fornetnet sweeps the App Store



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The game "Quinzaine" – published by the company "Epic Gimz" US – hit records in the App Store applications, exceeding the threshold of five hundred million dollars in profits made on the only Apple Store.

In a report published in the French newspaper L & # 39; Eisico, the author stated that Fortnite had been launched on the IOS operating system in March 2018 and had generated profits of about half a year. -billion dollars just 326 days after launch. Superior to all the game "Royal Clash, Honor of King".

For its part, Apple has won 30% of the product of the game, which includes two-thirds of US players Fortnite fans.
Abeces decided to launch its game on Android, the most popular mobile phone system in the world, but outside of the Play Store, with the goal of providing 30% of the benefits of Google apps in its store.
Quinzaine is available on the Android system (Al Jazeera)

Google Loss
Tim Sweeney, the director of EpicGames, objected to this 30% tax and tried to limit it.

Thus, for Android owners to play Fortnite, they first had to download the application on the company's website before downloading it to their mobile phone, which was encouraged by game enthusiasts: nearly 15 million people downloaded it in just three weeks.

Google's general manager, Sander Bechai, said he had no intention of questioning the revenue distribution model on the online Play Store. However, with the launch of Quinzaine, the market estimates that Google has lost at least $ 50 million between August and late December.

He confirmed that "Wall Street" was forecasting a total business turnover of $ 150 million for the game in 2018 on Android.

However, the benefits have not exceeded Pokemon Go, which in just two months had exceeded half a billion dollars after the launch of IOS and Android systems.

Fortnight generated $ 2.4 billion in revenue in 2018 (Epic gems)

A competitive game
The game was marketed for the first time on computers, PlayStation and Xbox during the summer of 2017. Fifteen was only a game of Battle Royale that brought together a hundred players who met in a common space. Gimz "about 200 million players on various platforms, where the company has achieved an estimated business turnover of about $ 2.4 billion last year, according to the company" Superdata ".

The success of the game has shaken the world of video, including publishers of Big Four (Ubisoft, Electronic Arts, Tech-To-Interactive, Activision), while their shares have fallen on the stock market because of the success of the game Epic Games.

Electronic Arts has launched its Apex Legends game, which has reached 10 million players in three days, while the game is not yet available on mobile phones. In contrast, Fortnite recorded another 10 million dollars for an additional week.

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