Xbox Scarlett will support hardware-based Ray Tracing technologies, not just software.



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It is clear that the marketing campaign for new generation devices will not start until next year. However, we have some interesting information about the expected Microsoft device on Xbox Scarlett.

In an interview with Gamespot, Colin Penty, technical director of Gears 5, confirmed that Xbox Scarlet would support Ray Tracing on hardware or hardware, not just software, which means it will include kernels dedicated to manage this light tracking technology. Provide realistic lighting, reflections and surfaces:

We have nothing to say about Gears on the new hardware yet, but I'm really excited about what we can do with this device.

This is despite the fact that AMD's current graphics cards do not support device-level ray tracing techniques, and it remains to be seen which AMD masking devices for Microsoft and Sony, and has already said "Lisa Sue" from AMD to Microsoft and Sony. It supports the device with advanced technologies.
The next generation devices are expected to be launched next year in 2020 by Microsoft and Sony.

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This article "Xbox Scarlett will support hardware-based Ray Tracing technologies, not just software". The original news source is electronic.

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