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Apparently, the console would have a "limited amount of calculation" inside to address not only the basics like controller input and visual output, but game elements like collision detection . Although the system may cost more than Microsoft unloads all over the cloud, it would provide a better experience while remaining more affordable. And no, there would be no games limited to the conventional machine – they should be compatible with both.
As long as the leak is accurate, the cloud version of Scarlett should be launched in 2020 alongside its traditional counterpart. There are no concrete specifications at this stage, but we can look forward to this early stage when Microsoft has not necessarily locked all the features. The biggest question is whether players will bite or not. This seems like a gamble that games will follow the path of Netflix, with a huge library of content available from most devices you own. The company may be right about the still connected nature of modern consoles, but that does not mean that players will embrace streaming with open arms. They can stick to local copies of games they have concerns about quality and cost, or they simply want more control over when and how they play.
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