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Monster Hunter World has never been so beautiful
Monster Hunter World of Capcom will head to PC in August, answering at a long-awaited demand from PC gamers who wanted improved visuals. It not only responded with resolution options up to 4K and frame rate of 60 FPS, but it also allowed multiple outlets to quickly take a quick look at the game. Arekkz Gaming had the chance to capture images, presenting the opening and the first hunt to the maximum settings.
Monster Hunter World certainly looks like on PC, taking advantage of features such as Subsurface Scattering and Ambient Occlusion. The frame rate also seems incredibly solid. Although anything but the most rugged platform will struggle to make it work at 4K / 60 FPS, Monster Hunter World should work fine if you meet the requirements.
Publication on August 9, Monster Hunter World on PC will be devoid of post-launch content such as Lunastra and Deviljho (although they will fight their way to the game at a faster pace ). This means that if you want to discover the new Behemoth update on August 1st, you will have to wait.
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