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Developer of the popular Pokémon GO mobile game, Niantic Labs, has introduced a new prototype on its Twitteri, on which the company is currently working. He is named Neon and is featured in a short video as a multiplayer experience that allows intense neon fights.
Neon uses AR multiplatform technology, based on low latency, to connect up to eight players in a shared game. In this one, they fight each other by firing shots from the point of view of the first person. They will burn the bullets and get points.
Of course, in real time. The prototype of the game makes it easy to use high performance on sharing through a small delay, which also adds a game in crossplay mode. A playable preview of the video has been recorded on iPhone 8 and Google Pixel 2. Players will be able to play on Android and iOS. This is a milestone for cross-platform AR play for the Niantic studio itself.
Latency was one of the biggest problems that has not yet been overcome. Without proper timing, the game could not be played in real time between different platforms. Niantic solves this problem by using a low latency AR proprietary solution
If everything is tipped to finish, the technology can be used in a wide range of future titles. Until now, however, there is an ongoing problem that is not yet ready for quick release. Niantic, thanks to the success of Pokémon GO, is using its position to develop other interesting AR experiments.
In addition, we know that they worked for the Harry Potter AR games for a long time Harry Potter: Wizards Unite . They reported it last year in November and several fans were waiting for it later in the year. However, the Niantic has not confirmed the problem for 2018 and has promised only some additional information. Right now, they want to make sure the game is really ready. They do tests, looking for errors and problems. Since Harry Potter has a big fan base, the developers do not want to mess them up and play the game until he's really touched. They expect it to be at the end of this year, but their words may well be that we wait until 2019.
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