PC Review | The creator of Pokémon Go improves the prevalent reality. AR characters will also be able to hide behind real objects



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Development Studio The Niantic Labs which is the origin of the Pokémon Go mega-enhanced game with an expanded reality, wants to open its AR platform to other developers. John Hanke, CEO of John Hanke, announced the meeting with reporters, giving a detailed overview of the technology that Niantic calls Real World Platform . This will be the basis of the new game Harry Potter: Wizards Unite Warner Bros and him develop and improve again.

Hanke explains that the Real World engine uses a mixture of computer vision, depth detection and object recognition. in real time. All this is based on artificial intelligence technology, and the company has focused on improvements in mapping, geolocation and collaboration with social networks that support applications such as Pokémon Go [19659002]

and London Startup Matrix Mill, which focuses on computer vision and machine learning. Another acquisition in the form of Escher Reality enabled Niantic to develop shared AR experiments on different platforms that could involve more people in the same interactive digital space

In several demonstrations, Niantic demonstrated new experimental capabilities in its Real World platform. One of them works with the Niantic AR visual technique calls the occlusion and allows the creators to make virtual objects like 3D Pikachu more realistic to merge with the real world

It uses machine learning to form a neural network capable of reliably and real-time analyzing the live scene with its dynamically changing parts. This will allow people and objects to ride virtual beings. They can hide them if necessary from their view. As Hanke said, ideally, AR objects should be able to merge with our reality and move without any problem behind real-world objects.

Another demonstration demonstrated Escher's technology, which allows for the development of applications that allow multiple people to communicate in a shared AR environment regardless of the type of environment. # 39; appliance used. Niantic claims to have developed a low latency networking technique that eliminates the need for communication with the smartphone before connecting to a nearby user.

On the contrary, a network of devices allows anyone to communicate directly with the users. others via a tower,

Hanke said the Niantic Real World platform should work similarly to Amazon Web Services for cloud computing. In other words, application manufacturers will be able to use the platform from anywhere in the world to develop their own applications and services using AR technologies and tools

Source : theverge.com

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