Reviews on Darksiders III indicate that part of hack and slash averaged



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Signs from the lowest to the highest.

I'm not going to walk in the hot porridge, Darksiders 3 never planned to fight for the game of the year. We've already seen it during demos, and they certainly were the developers themselves. The third part of the series was just not very convincing and my impressions were only confirmed by the critics. The PS4 version of reviews is about 50%, with a PC version of about 70%.

The critical reviews clearly show that Darksiders III can not entertain himself, as if he was exploring the environment, fights, characters or a story, everything was very boring and uninteresting. The hack and slash battles should be too simple, the characters development too simple and the game as a whole should be smaller and much more linear than the previous Darksiders 2. More positive reviews highlight the intensity of the fight and the fun of boss battles, as well as a decent artistic style. Even positive critics, as well as negative critics, indicate a smaller game world.

Reviews

  • Worthplaying – 7/10
  • Video Game – 5/10
  • TheSixthAxis -7 / 10
  • Shacknews – 8/10
  • RPG Site – 7/10
  • PC Invasion – 3.5 / 5
  • IGN – 7/10
  • God is a geek – 9/10
  • Informer Game – 8/10
  • AusGamers – 5.8 / 10
  • Metro GameCentral -4/10
  • Rant Game – 1/5
  • GameSpot – 4/10
  • Revolution of the game – 2/5
  • Push Square – 6/10
  • RPGamer – 3/5
  • Playstation Universe – 6.5 / 10
  • GamesRadar + – 3.5 / 5
  • The digital solution – 7/10
  • Softpedia – 7.5 / 10

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