Square Enix unveils the raid program after the launch of Final Fantasy XIV: Shadowbringers



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July 16th is the normal raid (Eden) and July 30th is the wild difficulty

So, for the most part, the way players prepare for Final Fantasy XIV: The Shadowbringers do not change. There are some adjustments to make, but you will generally reach the new 80 cap, then acquire better equipment with milestones (end-game currency) and key elements of the two expected EX tries (single boss battles). Now, thanks to the last live letter from Square Enix to the producer, we have an idea of ​​when we can play the most difficult content in the final.

As stated in the above-mentioned letter, July 16th is when the 5.01 patch hits. "Eden", the first new raid, will arrive at this time, along with a handful of new boss encounters. Thanks to Eden, you will earn more money to buy the best equipment, as well as the raid currency (on a lockout timer) that you will be able to return against other items of equipment. .

Sure July 30 (Patch 5.05), the real test begins. The wild raid strikes, the race to the world premiere begins and the end game cycle begins again. Also on this date, a new treasure hunting dungeon (Lyhe Giahl) will arrive, as well as the new (better) currency of Phantasmagoria. This is in addition to the upcoming quality of life changes in version 5.0, and Square Enix also revealed that crafting and picking classes are reworked to provide more information to both archetypes. .

If you want to see some of the new magnificent dungeons (which you will play), a lot that you grind for volumes) that will launch with Shadows mists, watch the video below. In summary, nine new dungeons are part of the extension, as well as the Eden Raid and the next alliance raid to 24 people YoRHa: Dark apocalypse, which was created in tandem with Deny Yoko Taro leader. New Game Plus, which will allow players to replay the story campaign, always arrives after the launch of the expansion, and Gunbreaker (tank) and Dancer (Remote DPS) will be available immediately.

Although I'm not excited about the lack of a major redesign of the formula, the content looks good and I did not get bored Final Fantasy XIVThe fundamental principles for the moment. Producer Naoki "Yoshi P" Yoshida also seems confident after a discussion we had a few months ago. To be honest, I expect that individual facets of expansion, like Gunbreaker alone, will take a long time.

We only have to wait until July 2nd (early access is June 28th) to see if he and his team are delivering.

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