Stadia projects included Savage Planet 2, the title of Kojima



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After publicly announcing the shutdown of Stadia Games & Entertainment, continuing reports have revealed more details of what the studio is working on. Apparently, Stadia’s now-canceled exclusive projects included a multiplayer action game called “Frontier,” a Journey to the Savage Planet 2 sequel, and an exclusive game from the legendary Kojima.

A report of VideoGamesChronicle claims to reveal some of the major projects that Stadia Games & Entertainment, SG&E, had in the works.

First off, Google’s game studios apparently had a major action multiplayer game in the works under the codename “Frontier.” The team that developed this game would have been led by François Pelland, the former producers of Splinter Cell and Assassin’s Creed: Syndicate. Not much is known about the game, but the team working on it only discovered the cancellation in February, likely the day it was released.

Beyond that, Google’s purchase of Typhoon Studios was set to result in a sequel to the hit Journey to the Savage Planet which just debuted at Stadia this month. Apparently the game was “much bigger” with fully animated cutscenes. Again, the team here only learned of the project cancellation in conjunction with the public announcement.

Stadia Games & Entertainment was also working with some third-party studios to develop exclusive games for the Stadia platform. It has been publicly known for some time that Harmonix was working with SG&E on an exclusive, and apparently the musical play was “pretty much complete”. In response to the VGC report, the CEO of Harmonix claimed that the game had not been canceled and denied rumors that the game was facing music licensing issues. The title will apparently always be released, even though it ends up on a different platform with Steve Janiak saying:

Although Google has changed its strategy, we remain extremely excited about what we have been working on for Stadia and if the project is not released for Stadia, we will offer it on other platforms.

Finally, the report also mentions that Google was working with Kojima Productions, the studio behind Death Stranding, Silent Hills and Metal Gear Solid, on an episodic horror game. Apparently, the studio was looking to innovate in the cloud gaming space, but Stadia VP Phil Harrison blocked the project to come to light. Notably, Hideo Kojima said last summer that he was “quite pissed off” by the cancellation of a major project, but it is unclear if this is the same project Harrison blocked.

It’s pretty obvious that Google had a lot of major projects going on with SG&E, which only adds to the confusion that the company decided to pull the plug before any of those projects could be nearly completed. If only things had turned out differently.

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