Stadia version of Terraria is back in production after developer’s reconciliation with Google



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Earlier this month, Terraria Co-creator Andrew Spinks has announced that his studio Re-Logic will be canceling a Google Stadia port. However, the developer announced today that the Stadia port is back in development.

“As you may have noticed, we had a ton of issues starting the year due to the lockdown of Redigit’s entire Google Account in early January,” Re-Logic said in a recent post. Terraria message on the forum. “After a month of pressure (and with the immense support of our fans), Google finally reached out and was able to provide great transparency around the situation and restore access to all of our accounts.”

After the post, a Google spokesperson confirmed The edge than a Stadia port for Terraria is currently under development.

On February 8, Spinks fired a series of tweets expressing his frustration at being banned from his Google accounts for weeks, which included losing access to his Gmail and Google Play accounts. Spinks first noted that he lost access to his accounts on or around January 16.

Re-Logic has yet to announce when Terraria will launch on Google Stadia, but the game in development is good news for fans of Google’s cloud gaming service. Friday two reports from Bloomberg and Wired shed light on some of Google’s failures in creating Stadia. And earlier this month, Google announced the closure of its in-house development studio.

Update February 26, 7:32 p.m. ET: Included information from Google confirming that a Stadia port of Terraria is in development.



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