Super Monkey Ball Creator has no idea why the game was so popular



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If we let our minds think back to a simpler time, when our beloved cube of purple joy was constantly connected to our televisions, several games appeared instantly. Of course, there are GameCube favorites like Super Smash Bros. Melee, The legend of Zelda: the windmaker, and Metroid Primebut there was also Super monkey ball. Oh, how we love Super Monkey Ball.

This 2001 Sega hit saw AiAi and his friends entertain themselves in a series of maze labyrinth platform levels, and even get them involved in various mini-games such as running, fighting and running. bowling. He has a Metacritic score of 87 and has had global commercial success, but the game's creator, Toshihiro Nagoshi, does not understand why he's done so well.

Sending to Famitsu (and translated by Siliconera), Nagoshi evokes the disappointing sales of the game in Japan, which have been followed by a surprising success abroad.

"Personally, I wanted to gain experience by doing Super monkey ball. But then, he did not sell locally. I thought that was the case now, but then it took off overseas. But honestly, I do not know why he sold well. "

We would argue that it was selling as well as it was because it was so much fun and that it deserved that success. To see a game published by Sega on a Nintendo console for the first time was probably enough to arouse curiosity. Nagoshi shared a little story about the success abroad that made us laugh a little:

"In the middle of all this, the president of Sega called me and congratulated me, saying," You really took into account the overseas market! "And of course, I said yes. (Laughs)"

Do you have any memories of playing Super Monkey Ball? Do you hope the newly discovered brand means that more monkey madness is on the way? Share your opinion in the comments.

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