The story of Division 2 is to put the survivors in the center



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  Division 2 wants to take care of survivors of a viral plague Division 2 wants to take care of survivors of a viral plague.

That the history of Division 1 does not live up to its thrilling context, should be no news 3 years after the release. And that the successor The Division 2 wants to do everything better according to the developers, months of sounds before the release, of course, first after a marketing promise. In an interview with Gamingbolt, Creative Director Massive Chadi El-Zibaoui now reveals at least some details:

"In fact, the story focuses heavily on the survivors as they adapted and organized within seven months from the first However, people now unite, arming themselves, risking reconstruction instead of submitting to their fate. "

New Location, New Opportunity

Sort: The Division 2 plays seven months after his predecessor, moving events from New York to Washington and accompanying the Division's agents in their attempts to reconnect with their own headquarters. In the predecessor, the story was mainly told by audio diaries and some minor characters who regularly commented on the event by radio contact.

Up to now, we have seen virtually nothing of the successor's story. The trailers show no character, in our Anspiel impressions there was pure gameplay without a lot of context. The focus on a more robust campaign than that of its predecessor is therefore above all a promise. In any case, we recommend the affine-story players to wait for the release of the test on March 15, 2019. But hey, maybe the bill will work.

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