Predecessors are outnumbered in area sizes many times, said Deep Silver



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  Metro Exodus: Predecessors are outnumbered in area size many times, said Deep Silver


Although "Metro Exodus" does not offer a classic open world, the need to explore players in "Metro Exodus" should be required properly. According to official figures, the predecessors are exceeded several times with the size of the zones.

Following the official announcement at E3 2017, the sinister survivor shooter "Metro Exodus" was also debated or presented at this year's E3.

At the presentation of "Metro Exodus" at the E3 2018, responsible developers pointed out 4A Games suggests that areas of the new branch will be significantly larger than in "Metro 2033" or "Metro: Last Light ". Even if one does not want to talk about a classic open world, the desire to search for researchers should be questioned



Metro Exodus: That's why it's not the same. is not open world & renouncing fetch quests

"Metro Exodus" will not be fully open The game world, as you may know from "GTA" or "Far Cry". In addition, you will not be cluttered with innumerable side effects …


Metro Exodus: Level E3 Twenty Times What Last Light Had to Offer

According to Huw Beynon of the responsible editor Deep Silver , "Metro Exodus" has areas come to the fore in terms of their size, what players in the two predecessors to see. Alone, the level presented at E3 2018 is 20 times larger than the most complete level of "Metro: Last Light."

"I think the greatest level of the previous game, Metro: Last Light, was 200 by 200. The level you played today was 20 times bigger." Beynon commented on a presentation of survival shot. "

" Metro Exodus "will be released on February 22, 2019 for PS4, Xbox One and PC

Source: Gamingbolt [19659012] Also interesting

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