Sekiro: Shadows Twice: Ninja Battles and the Resurrection of Death as Game Elements



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In Sekiro: From Software's Shadows The Twice and Activision Blizzard will feature a special revival mechanic from the main character. If you die in a fight, you can resurrect yourself and return immediately to combat. As soon as one dies, the enemies will lose their interest and devote themselves to their previous activity. However, this resuscitation system is subject to a restriction that developers did not want to disclose. However, this resurrection system is not meant to make the adventure of action "easier" than Dark Souls or Bloodborne.

On the PlayStation blog, Hidetaka Miyazaki (Game Director) discusses the basic idea of ​​resurrecting after death. The Ninja Inspiration: "The resurrection of death will be part of the gameplay, and my idea of ​​a ninja fight is – unlike a battle of two knights – that ninjas can not really do a lot of damage. The idea behind this is to fight to the brink of death, to take this risky situation and to die by the slightest mistake, the Knights are fighting tactically, they have armor and all that The idea of ​​this kind of struggle gave birth to the idea of ​​the resurrection.

With this picture of struggle – a high risk, a small mistake that could cost you your life – the T empo of the game, if you do not feel Not very good every time you die, coming back to the same place.The idea of ​​resurrection contributes to the flow of the game.You deny this fight, but you do not necessarily have to start over every time you die.This helps to balance the game and contributes to riskier gameplay. it also corresponds to the story of the game. This has to do with the mystery surrounding the main character and the young nobleman. The Resurrection has something to do with them.

One of the game's general concepts is the ability to behave in a subtle way – a ninja is so ingenious that he can even use his own death to his advantage. This is the kind of idea we had. So, to answer the question, there are three ways in which death affects Sekiro: for gameplay purposes, as well as to preserve the flow of the game, allowing risky situations that can be used creatively. In addition, the story revolves around the concept of resurrection. One thing I would like to clarify explicitly is that the resurrection system was not introduced to make the game easier. On the contrary, it can make the game even more difficult, as it allows us to push high-risk battles to the point where the player can die at any time. "

The difficulty of Sekiro: Shadows The Twice is designed around the idea" Miyazaki said: "The system itself is not yet 100% complete, so let's talk no matter what, this could possibly change.What we can say is that it should keep the pace of the game and that the difficulty level of the game will be based on this one. is not because we have this resurrection mechanism that players will not be afraid of death. "

The third person action game with RPG, developed by From Software, is planned for PC on Steam early 2019, PlayStation 4 and Xbox One appear The price should be 59.99 euros

Last active video: E3 2018 Trailer


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