Quantic Dream, CEO, thinks lighting, not resolution, is "the real battle of realism" in games



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According to Quantic Dream CEO David Cage, it is essential to improve lighting technology rather than increase the number of resolutions.

Discussing the studio's efforts to raise the bar with each new title released, Cage is excited about the potential of real-time ray tracing, a key feature of many high-end PC graphics cards that allows for realistic reflections like those of CGI. movies.

Currently, only a small number of PC games support this feature and very sophisticated systems are needed to use it, but Xbox Scarlett will support ray tracing when it launches next year, as well as PlayStation 5.

"Now, game after game, you know that technology is evolving and new platforms are coming in, and you want to enhance realism. And we were talking about photorealism for years in the industry and, game after game, we are trying to get closer, "Cage told GameSpot.

About Quantic Dream's proposal to "push the limits" with Detroit's follow-up: Becoming human, he said, "I think lighting will be key. There is this new technology called ray tracing that we're talking about a lot these days. I think it will be interesting because it will improve reflections, lighting, shadows. And I think it's a big problem.

"For years, I mean, the amount of polygons you could display was the key, then it became the shaders, then the textures, and now I think everything is a matter of light, and the more the light will be subtle and nuanced, better will be the rendering. the picture will be. "

Cage added, "I do not think it will be a war about resolution; I know people are talking about 8K these days and blah blah blah. I do not think it's the real battle ahead. I would prefer to focus on lighting. Lighting, lighting, lighting. "

Id Software intends to "lead" the ray tracing technology, which the Doom studio sees as "a priority," executive producer Marty Stratton told VGC in an interview earlier this month.

Earlier this year, Quantic Dream released Heavy Rain and Beyond: Two Souls on PC via the Epic Games store, while Detroit: Become Human will arrive on the platform this fall.

Previously, the titles were released only on PlayStation platforms, due to an exclusive working relationship between Quantic Dream and Sony, which ended in January 2019 after more than a year. ;a decade.