Shenmue I & II Featurette returns to Real Dobuita Street



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In anticipation of the release of Shenmue I & II in August, Sega brought two fans to Dobuita Street, one of the real recreated places in the original game. the fans, Adam Koralik and Imran Yusuf, guide the audience through the remarkable places of the region that Shenmue [19459005FunerswillknowhowtoserveyouwithimportantcoinsinthegameWhileallthetimetheyaretalkingabout Shenmue who deserved the following worship.

Koralik and Yusuf postulate that much of Shenmue's success lies in just fully realized his world is. The inhabitants of Dobuita Street seemed to have their own life; The world had its own time, and players could interact with just about anything they found there as they would in real life. In short, the creators of Shenmue did everything they could to immerse the players in the game world. Many of these features are normal for the course, but could be considered revolutionary to The climax of the game.

As seen in the video below, there are several parts of Dobuita Street that look a lot like their counterparts at play. Not all of them, of course. Whereas the original Shenmue was developed for the Sega Dreamcast, a perfect representation was not really achievable. That said, the similarities are still striking despite the fact that it has been almost twenty years since the game was originally released. This level of attention to detail is simply admirable.

Now that Shenmue III was officially postponed to 2019, I hope that they will use the extra time to apply a Polish style and scrupulous art similar to that; the one that allowed the fans to talk about the series over the last 19 years and indirectly allowed the project to take off in the first place.

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