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Andrew Spinks, the co-creator of Terraria, announced that his studio would no longer be working on a port of the Google Stadia game, he announced on Twitter earlier today. The reason: His studio, Re-Logic, was banned from its associated Google and YouTube accounts for “over three weeks” without any explanation and with little recourse from the company.
Early Monday, Spinks tweeted that he had “done nothing to violate your terms of service, so I can’t take it that other way than you deciding to burn this bridge down.” In the thread, Spinks said the lockdown cost him access to the “thousands of dollars of apps” he bought, and that his Gmail account, which he had used for over 15 years, had also disappeared.
I did absolutely nothing to violate your terms of service, so I can’t take that other than deciding to burn this bridge down. Consider it burnt. #Terraria for @GoogleStadia is canceled. My business will no longer support any of your platforms in the future.
– Andrew Spinks (@Demilogic) February 8, 2021
According to Spinks, he first reported that he lost access to his accounts on or around January 16 and even used the game’s official Twitter account to call up YouTube for additional information, to no avail. The official Terraria account had a puzzled back and forth with the @TeamYouTube account on January 26, but there seems to have been little help beyond suggesting that the team follow standard account recovery guides.
Google did not immediately respond to a request for comment.
Terraria is a side-scrolling action-adventure sandbox game originally released in 2011 for the PC. Although the game is almost 10 years old, it still receives updates and has been ported to multiple platforms, the most recent being in 2019 on the Nintendo Switch. The game is also available on Android devices and is one of the many games available on Google’s Apple Arcade competitor, Play Pass.
Canceling a Stadia port for Terraria comes at a difficult time for Google Stadia: Last week, the company announced it was closing its in-house development studio and said it relied solely on third-party developers instead. The cloud gaming service is also losing one of its biggest exclusives, Crayta, as its timed exclusivity contract is expected to end soon.
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