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The PC version of the next FIFA 22 it will miss some features available on the latest generation of consoles and Google’s Stadia streaming platform. The PC version will be comparable to the “last generation” console versions on PS4 / Xbox One.
Promotional materials for the recently announced game feature “revolutionary new gaming technology HyperMotion,” which is said to “combine advanced 11v11 match capture and proprietary machine learning technology to deliver the most realistic football experience,” smoothest and most responsive …, and the physicality of global gaming. “Unfortunately for PC gamers, however, this AI-based animation is available” only on PlayStation 5, Xbox Series X | S, and Stadia. ” , said publisher EA.
Features missing for PC gamers are somewhat reminiscent of last year FIFA 21. For this release, console gamers got a free update on the PS5 and Xbox Series X / S which added advanced features such as ball deformation and special camera angles. These updates never made it to the PC version of the game, however, a situation executive producer Aaron McHardy told Eurogamer was part of an effort to keep the PC’s minimum specs “so we can open the doors. and be inclusive for all who want to play FIFA. “
“When we looked at which generation to put the PC game on, we looked at our fans and the capabilities they had with the hardware they have,” McHardy told Eurogamer last year. “And we have this information to understand how powerful the PCs are in the world. And when we looked at this, in order to run the [PS5/Xbox Series] game, our minimum spec would have been in a location that would have left a lot of people out in the cold, not being able to play the game. ”The same situation probably applies to the PC version of FIFA 22.
But FIFA 21 was in a bit of a sticky position last year as it launched on PC and consoles just over a month before the PlayStation 5 and Xbox Series X / S became available. This year, all versions of the game will launch simultaneously on October 1, but the PC version will be way behind its current-gen console counterparts released on the same day.
This lack of functionality parity between PC and console FIFA players arrived in previous generations, too. In 2013, the PC versions of FIFA lacked many features found in the Ignite-powered PS4 / Xbox One games (2014 FIFA 15 would resolve this state of affairs). Before that, the PS3 and Xbox 360 versions were ahead of PC until 2011 FIFA 12.
EA says that FIFA 22 requires Athlon X4 880K / Intel Core i3-6100 or better, Radeon HD 7850 / GeForce GTX 660 or better, and 8 GB of RAM.
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