The boss of Final Fantasy XIV explains how the Blue Mage experience has unfolded and the future of the game



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He looks brilliant

Final Fantasy XIV is in a good place, but just nine years ago, things seemed disastrous. What is called the vanilla version of XIV rushed to the scene and were immediately destroyed, leading to a complete restart, which is rarely seen in the industry today.

An important part of this effort was led by the incomparable Naoki "Yoshi-P" Yoshida, who worked tirelessly with her team to make the new hull, A reborn kingdom, would give fans what they originally wanted. As someone who has played since this launch, he has done it: and others.

I've had the chance to catch up with Yoshida and talk about the recent addition of Blue Mage (a job that steals magic from monsters), as well as the direction that the game will take a few months of his The shadows expansion.

Just in case someone has not tried it yet, Blue Mage has recently made it FFXIV. Although the initial response was complete and enthusiastic, this scene was a little out of the ordinary when Square Enix revealed that the aforementioned work would be essentially a solo oriented class. In other words, it is not suitable for larger groups and therefore can not access most of the game's content.

Going to business, I asked Yoshida to shed some light on this decision. Noting that there is a potential for "PVP content reserved for the blue mage", he explains that the use of "powerful blue magic" is what makes the class so interesting, and given that it "breaks the balance of the game ", it would not be possible to allow participation in a raid (it states that there are" no plans "for that). He also explains that some abilities (like Level 5 Death) should be completely removed. With this in mind, Yoshida and her team have decided to make Blue Mage as fun and wacky as possible, which includes more updates in the future.

I urged Yoshida to explain why he had decided to include the blue mages, which he had responded to. "Final Fantasy V. "As his (and first) preferred interpretation of the work, he indulges in it and says he loves the" Level 3 Flare "ability." Yoshida tenderly recalls "the great struggle" for reaching it and hilarity with which he broke the game: he connects this to my previous survey, reiterating that he thought it would be fun to bring this kind of experience into FFXIV.

So, how do players take it? Yoshida says that the return "is not far from being [their] His team is working on ways to improve the interface and incorporate more custom-made thematic challenges. According to Yoshida's typical way, the team was already planning to do it, but now he wants to go further to achieve his goals. turn on that the 2.0 edition of the game (A reborn kingdom) introduced the Ninja in the same way while 3.0 (HeavenswardI wondered if they were coming back at a normal pace: Yoshida does not promise anything.

Whether or not Square Enix considers it a success, Yoshida responded with a resounding "yes". He develops this idea, noting that the blue mage "has allowed us to implement a job with a number of unique actions and a higher level of difficulty in terms of progression." This can generally be considered inappropriate for the modern MMO that leans a little more mine. " He named Beastmaster and Puppetmaster as new solo jobs, stating "Of course, I'm not saying that there are concrete plans of any sort, so please, do not you do not misunderstand this point! " I'd love to see a class of pet tankers during raids, so keep the old one for some essential work please.

As for the future of the game, Yoshida is still not sure. I mentioned his quote "there are at least two extensions left", which was used before The shadows has been announced; trying to get a general idea of ​​how much time FFXIV left. Yoshida explained that he had a "general image of the Final Fantasy XIV history, "but" did not try to score a number of expansions left for [the game]He answers: "Extensions will always be needed to FFXIVContinuous growth, and they will be more numerous as we continue our development. Even though I'm no longer in charge of FFXIV in the future, this will not mean that we will stop the development of future expansion programs. "

Describing this for fans, he goes into baseball beats while teasing to come: "If we hypothetically call our quest line of the current main storyline" Hydaelin / Zodiarc's Bow ", this story has now passed its midpoint and However, even if this bow ends, it does not necessarily mean that the entire story of XIV end. As long as there are Warriors of Light, the adventure will probably not be over! "

It suits me: I will probably continue to play until the closing of the servers.

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