The developer of Diablo 3 perfectly explains the biggest problems of Anthem



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Diablo 3 developer and former producer of Blizzard, Travis Day has fully explained the biggest problems Anthem right now, and has come up with solutions to improve the game. That comes on the heels of AnthemThe film was launched last week, which has provoked mixed reactions from critics and fans alike.

The biggest source of negativity related to AnthemThis publication is due to both the lack of content promised during the publication and its very defective booty drop system. It also does not help that the physical launch sales of the game were not so good, which would have sold half of those of Mass Effect: Andromeda, itself considered a disappointment for the developer BioWare and the publisher Electronic Arts. Again, Anthem He has his supporters and many have opted for social media sites such as Reddit to not only defend the game, but also to offer constructive feedback on how the game could be improved in the future, including Day.

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Posted on Reddit under the TravisDay user name, the former Blizzard employee posted a long post on AnthemThe defects of and how they can be corrected. The main problem mentioned by Day was Anthem system of rewards, or loot, and how it is structured in the game. Day argued that there was not enough incentive to reward in the game, especially in AnthemThe meetings of the boss. Day insisted that he enjoyed the game, but offered a plethora of options to improve the mechanics of risk versus rewards, such as focusing more on activities targeting different types of loot, as opposed to to the boss and dungeon culture.


diablo 3 reaper of souls illustration

Day not only worked Diablo 3 during its development, but was also one of the biggest influences of the restructured "loot 2.0" system of the game, which aroused a warm welcome from fans and critics (which was remarkable after the original release of Diablo 3 received a lot of criticism for his reward system). Day left Blizzard last year and is currently working at Phoenix Labs on his next Intrepid, a Monster Hunter-like a free game that should be launched in April. Needless to say, a lot of fans would say that Day knows what he's talking about when it comes to loot-based games like Anthem and how to improve them.

However, the damage may already have been done in the case of Anthem. It's officially the most criticized game of all time BioWare on Metacritic and it has received many negative comparisons with this other series of shooting games based on loot. destiny. Let's hope that BioWare and EA can implement big changes, some of which are based on Day's suggestions, and help save what was a disastrous launch for Anthem.

More: Anthem Xbox One Vs. PS4: On which console to play?

Source: TravisDay


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