The Legend of Zelda: Breath of the Wild 2



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(Pocket-lint) – The Legend of Zelda: Breath of the Wild is one of the most famous games of the last generation, an instant open-world classic that has a major influence on game design years later.

It feels miraculous to play, giving the player a level of freedom and a lack of overbearing guidance, which is quite rare in the genre, while still telling a classic Zelda tale through flashbacks. The good news is that Nintendo has confirmed it is working on a follow-up, but the project is still shrouded in mystery. We’ve rounded up everything you need to know about the highly anticipated sequel here.

Breath of the Wild 2 Trailer

Nintendo introduced the above trailer during E3 in 2019, sparking huge levels of anticipation and excitement. The project had not been the subject of huge rumors before the revelation, for once, with widespread speculation but the evidence was thin on the ground.

Now, however, we know it’s real and on the way.

Breath of the Wild 2 release date

Nintendo

As for a release date, however, we’re in the dark – Nintendo didn’t add any such details to the development announcement, nor did it specify how far along the game is.

However, Nintendo is playing more and more with the way it announces release dates. We often get a reveal and then hear nothing for quite a while before we get another trailer and a pretty looming release date. By this logic, we hope to see a little more of Breath of the Wild 2 in mid-2021, presaging a release at the end of the year.

However, this is all speculative, with various leaks indicating different timeframes and all lacking real evidence. We will have to wait and see.

Breath of the Wild 2 Platforms

This is another interesting open area – the strong assumption would be that Nintendo is building the sequel to one of its most well-received Switch games for the same platform.

However, we also know that there are very strong indications that Nintendo may be working on a more powerful Switch Pro, which has the power to run its games in higher resolutions to keep up with modern TVs.

If this more powerful console is real, it would be a good bet that Breath of the Wild 2 aims to take advantage of its more robust specs. However, we also believe that it’s almost guaranteed that the sequel will still work on current Switch models. Nintendo is unlikely to separate from the huge market it has created, after all.

The story of Breath of the Wild 2

Nintendo

This is where the trailer is most appealing – we were pretty happy at the end of the first Breath of the Wild, having found out exactly what had happened all those years ago and successfully defeated Calamity Ganon. once again to free Highrule from his reign of terror.

Now, however, we see the story continuing, with Zelda and Link appearing to dive into the ruins below Hyrule Castle to find out more. Seems like the darkness that has ravaged the land hasn’t been completely banished, and there’s clearly something nasty going on there.

The trailer appears to show some sort of power reviving Ganon’s body, and that power is similar to the one featured in Wii’s Twilight Princess. It all sounds very scary, and the tone of the trailer is incredibly odd.

All of this suggests that we’re in one of Zelda’s darkest tales so far, along the lines of a Majora’s Mask, rather than the cartoonish fun of something like The Wind Waker. Sign us up because we can’t wait.

Breath of the Wild 2 gameplay

Nintendo

What these clues mean for the actual style of the game is unclear, but since this is a direct sequel to Breath of the Wild, we can assume that it will be an open-world adventure game again.

We expect to always be able to collect different abilities and weapons throughout our games, although we really hope Nintendo will make the weapon durability system a little more forgiving this time around, or get rid of it entirely.

Another important feature of the trailer is Zelda’s central presence throughout, which fueled the idea that she could be a playable character in the next game, which would be incredibly cool to see. That said, there isn’t really much evidence for it, although you can assume that it will definitely have more of a role to play than last time around.

Either way, we’re hoping for more emergent gameplay and smooth player-led discovery, along with a range of tools that let you interact with the world in innovative ways – more or less the same, basically! If the frame can also look fresh and new, we are in for a treat.

Written by Max Freeman-Mills.



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