The remake of Final Fantasy VII finally looks like a video game, and it is pretty



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Sony's latest promotional video on future PlayStation games (called "State of Play") ends with a surprise look at a long-awaited game: Remake of Final Fantasy VII. To the bad news, Thursday's trailer was clearly limited by the intention of the Square Enix publisher to save a bigger revelation for "June," presumably at the time of the annual Electronic Entertainment event Expo.

But, good news, the project, announced nearly four years ago, finally looks like an honest video game. Finally, we can begin to guess how his final version might look and play.

The most visible part of the trailer, integrated below, is an active combat system that looks much like the one found in Final Fantasy XV and the wider Kingdom Hearts series. (A low-angle trailer is behind the character under control, and each fighter receives two immediate action buttons, as well as a shortcut to a larger menu. not changed in the video from one minute to today.

In addition, the high level of detail accorded to familiar characters such as Cloud, Aerith and Barrett seems to be kept out of the cinematic conversation sequences, as evidenced by some freeze-frame moments where characters have a slight reduction in in the dark. If it is as well as rendering in the game and in real time, we are ready for a sacred production, at least on a visual scale. But major characters like Sephiroth receive only the shortest mockery, while others (especially Tifa) do not seem visible.

No, no release date is still attached to this game, which should always be exclusive to the PlayStation console on each release. And Square Enix has yet to specify its plans for an "episodic" FFVII Remake release schedule, as was teased at the beginning in 2015.

Remake of Final Fantasy VII trailer.

Square Enix registration image

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