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Lucy, and the technology that underlies it, is now the true focus of Fable: interactive virtual beings with whom you can interact through AR, VR, phones and virtually any other computing platforms. The first episode of The wolves in the walls, which debuted at Sundance last year, was the first push of Fable towards this concept. But the second episode, Everything is finished, brings things to another level: Lucy can not only remember your interactions, but she can also read your intentions with subtlety. If you take a little time to bring her an item, she can talk about it or wait for you to contact her. She likes some colors. And she can tell where you are and with what you interact.
"These subtle things are at the base of an AI system that must keep the illusion alive," said Pete Billington, director of Wolves in the wallsand co-creator of the project alongside Jessica Shamash. "The problem with [Amazon’s] Alexa is we see the edges [of her intelligence] all the time … It's important from an emotional point of view, you never want to see the outlines, we do not want it to appear as if it was looping or robotic mode. "
You play as Lucy's imaginary friend throughout the experience and you soon learn that you are probably his only friend. It's up to her that she confides as she explores the mysterious sounds in the walls, which her family has flatly rejected. During the episode, you help Lucy take a picture to prove that wolves exist. I took a Polaroid-esque camera, looked into the viewfinder and pressed the shutter button. Out skipped a picture, and Lucy could not be happier when I handed her to her.
Although it was a fun part of the interactivity of virtual reality, more importantly, it brought me closer to Lucy. "It's clear to us now that virtual reality is the most powerful way to communicate with a character," Billington said. "You have the most intimacy, you can do the most magic tricks, but AR has a lot of potential and we try to adapt to these things." It's as if you could engage with a friend , you could do it on a phone, or do it with a text ".
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I will not mess up everything that happens in Everything is finished, but the title does not leave much to the imagination. The final sequence includes snapshots of static images, such as viewing a comic book from the inside. Billington says that all the experience has been drawn from virtual reality using quill, the revolutionary illustration tool created for Dear Angelica in 2016. It's a bold choice that looks like a stylistic punctuation mark – after spending the whole episode interacting with Lucy, all you can do, in the end, is c & # 39; is to watch his world swing backwards.
"We incredibly suspect that memory is the most important element for a character," Billington said. "If he can live something with you … it's what it means to be a friend, that's what we remember as an important part of our lives."
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