This “Simpsons Hit & Run” fan remade the game in a week using Unreal Engine



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Homer simpson
Image: Disney / Fox

Although he has some issues, The Simpsons Hit & Run has become a classic since its release almost 20 years ago. The game took the RGT model and added America’s most dysfunctional family, creating a fun game that has found solid audiences on PS2, Xbox, and GameCube, selling over 3 million copies worldwide.

Despite the obvious desire for a remake or sequel – and the interest of co-showrunner Matt Selman – it doesn’t look like we’ll have a new episode anytime soon (Selman says “it’s a corporate octopus complicated in trying to make this happen “, apparently). This is why modder Reubs decided to take matters into his own hands and recreate the game using Unreal Engine 5 – with impressive results.

Using a tool created by fellow developer Lucas Cardellini, Reubs exported the original game’s Springfield map to Unreal Engine, then used a combination of AI and manual effort to add textures. He even went so far as to turn on ray tracing and extract audio from the original so the characters could talk. Then he got down to programming all of the game elements – such as collectibles – finally bringing together the opening segment of the original game into a playable demo.



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