Ubisoft apologizes for abilityist description in Assassin’s Creed Valhalla



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The publisher said he will address the issue in an upcoming update.

Ubisoft has apologized for using Capable language in Assassin’s Creed Valhalla.

Courtney Craven, founder of Can I Play That – an accessibility-focused games publication for disabled gamers – called out Ubisoft for the way it portrayed a severely burned character in the latest Assassin’s Creed entry, PC reported. Gamer.

The description read: “Horribly burnt in a childhood accident, Eorforwine is terrified that someone sees her disfigured face. She relieves her fury with bursts of violence.”

Craven said on Twitter that it is important to approach this language, adding that it is “unacceptable to speak of facial differences in this way”.

“Game writers and others have to do better,” they said. “GF, who is a burned-out and spent many years ashamed of her scars, was sitting next to me when I stumbled upon this part of the game and the look on her face … I was embarrassed that that was his impression of this industry I love so much. “

Ubisoft replied on Twitter, apologizing for “unintentionally reinforcing ableism through this language”, and said he will remove it in a future update. When he will do so is unclear at this point.

Assassin’s Creed Valhalla was released yesterday. In our Critical Consensus, we noted that critics agreed that this was one of the best games in the series, but its underlying themes are marred by the year of Ubisoft scandal.



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