Ubisoft has rolled out a huge update for Assassin’s Creed: Valhalla



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Ubisoft has rolled out a major update for Assassin’s Creed: Valhalla, which brings over 100 changes and additions to open-world play.

Title update 1.1.1 is now available on all platforms and fixes a host of graphical issues, quest bugs, UI issues, and more.

The update is around 7.5GB on Xbox Series X / S, 6.6GB on Xbox One, 2GB on PS5, 3GB on PS4, and 6.45GB on PC. These patch changes will also be reflected in the Stadia and Luna releases, Ubisoft said.

Valhalla update 1.1.0 released in December introduced the game’s first season, which kicked off the offer with the Yule Festival event and the ability for players to expand their rules.

Ubisoft previously detailed a pair of story extensions coming to the game this year.

Launching in Spring 2021, Wrath of the Druids will see players travel to Ireland to uncover the mysteries of an ancient Druidic cult. “Immersing themselves in Gaelic myths and folklore, they will have to make their way through haunted forests and dazzling landscapes while gaining influence among the Gaelic kings,” says Ubisoft.

The expansion of the Siege of Paris, which chronicles the Viking invasion of France in 845 AD, will follow in the summer of 2021.


Assassin’s Creed Valhalla 1.1.1 patch notes

Added in-game support for Ubisoft Connect Achievements to the game.

Various

  • The Pulse animus will now highlight corpses only for necessary situations.

  • Enemies can no longer be automatically pillaged using the throwing weapon perk.

  • Improved AI detection when using disguise while dodging or while in the air.

  • Added a reward to Death Stranding’s tribute.

  • Quivers and Rations now refill upon leveling up while depleted.

  • White dots hinting at rations / adrenaline / arrow loot beyond the interaction range will no longer display when the player already has the maximum amount.

  • Players will now be able to use “Wake up” at any time in Asgard. Previously, you had to complete the first quest.

  • Daily quests will now reset whenever the game detects that it is not possible to continue or restart the quest. The quest can then be reactivated at the informant.

  • Added text-to-speech to letters found in the game.

  • Added previews to color blind and closed captioning options.

Balancing

  • Adjusted the damage dealt and values ​​received for the Lost Wolf boss encounter to reduce friction when playing on Drengr difficulty.

  • Rebalanced the initial damage dealt with Harpoon Impalement Lvl 1/2.

Game improvements

Performance and stability

Graphics, audio, animation

  • Fixed various graphics issues.

  • Fixed various clipping issues.

  • Fixed various NPC animation issues.

  • Fixed an issue that caused Dummies to tremble when hit by a poison arrow. *shake*

  • Added electricity to Mjolnir before picking it up

  • Fixed an issue where battle cries would repeat or loop in strange ways.

  • Fixed an issue where blowing the horn and starting to move with the left foot forward could sometimes cause Eivor’s feet to slide.

  • (Photo Mode) Fixed an issue where zooming in on children with the camera in Photo mode distorted their faces.

  • Fixed an issue where some Raven skins could be low res.

  • (PS4) Optimization of some textures on PS4.

  • Fixed a texture issue near Cicestre Abbey that caused players to desynchronize when walking on the texture.

Quests, World Events, Side Events

  • Addressed an issue in Legend of Beowulf where the clue marker would remain after investigating.

  • Addressed an issue in A Sticky Situation where the NPC would sometimes not appear.

  • Addressed an issue where the player could stay fishing in The Baker’s Plaint.

  • Addressed an issue in the Fishing Lesson that under certain circumstances prevented players from completing the World Event.

  • Addressed an issue that resulted in players getting stuck after engaging in Lincolnscire after returning from Vinland.

  • Fixed an issue where players could get stuck in a boss fight during A Cruel Destiny. * Ah yes, a cruel fate, indeed. *

  • Fixed an issue where some treasures would not be in their locations or could not be looted. (Grandbridgescire, Hamptunscire, Oxenefordscire, Eurvicscire)

  • Fixed an issue where players could receive an Online Service error when trying to save.

  • Fixed an issue where players would get a black screen after building the Blacksmith.

  • Fixed an issue where players would not receive Storming the Walls after completing Severing the Lines.

  • Addressed an issue in To Serve the Light where Hytham would get stuck on the boat while shooting arrows randomly into the water.

  • Addressed an issue that prevented players from interacting with Settlement NPCs.

  • Addressed an issue that prevented players from completing clues and puzzles.

  • Addressed an issue with the absence of an Ealdorman that prevented players from completing the quest.

  • Fixed an issue where the quest objective marker would show a wrong destination in The Devil Has All the Best Pieces.

  • Addressed an issue in War Weary that prevented players from completing the quest when Ceolbert was accidentally killed.

  • Addressed an issue that prevented players from starting the encounter with the Daughters of Lerion. (Goneril, Cordelia)

  • Fixed an issue in Binding Fate that caused the boss to get stuck on a rock.

  • Fixed an issue where Estrid could get stuck in Taken.

  • Addressed an issue in Pluck the Quill where players were sometimes unable to interact with Aelwyn.

  • Fixed an issue in Binding Fate that caused the boss to get stuck underground when using Dive of Valkyrie.

  • Fixed an issue in Price of Wisdom that prevented players from completing the quest.

  • Addressed an issue in The Golden Nosed Boar where the Boar would sometimes disappear under certain circumstances.

  • Fixed an issue in Bleeding the Leech where Erke would be in the wrong location.

  • Fixed an issue in Of Blood and Bonds where players could not complete the quest or could not report to Randvi.

  • Addressed an issue in The Prodigal Prince that prevented players from completing the quest.

  • Addressed an issue that prevented players from completing the Mystery of the Ancient Cellar.

  • Addressed an issue in A Rivalry for the Ages that prevented players from completing the quest.

  • Fixed an issue where the Mari Lwyd disguise would not disappear after completing the Glowcestrescent arc. * everyone liked this point jpg *

  • Fixed an issue in Road to Harmatia that prevented players from completing the quest.

  • Fixed an issue where Knud could get stuck in A Little Problem.

  • Addressed an issue that prevented players from interacting with Ubba in Sons of Ragnar.

  • Fixed an issue where Basim was fighting with NPCs before Puppets and Prisoners started.

  • Addressed an issue in Brewing Rebellion that prevented players from forcibly opening the door to the Longhouse in Buckingham.

  • Addressed an issue in Bridges of Oppression that prevented players from completing the quest.

  • Fixed an issue in King Killer that prevented Ivarr from reaching the door to Rhodri’s bedroom

  • Addressed an issue in A Fiend out of Hell that prevented players from examining one of the cows.

World

  • Fixed various textures or misplaced objects.

  • Fixed several cases where the player could get stuck.

  • Beached a floating boat in Vinland

Gameplay, Combat, AI

  • Addressed various behavioral issues for NPCs.

  • Fixed an issue where NPCs would sometimes return to a location they had fled from that was still under attack.

  • Fixed an issue where whales would sometimes start their flighty behavior while in flight.

  • Fixed an issue where archery would get stuck with M and K holding the SHIFT key.

  • Fixed an issue that was blocking player line of sight when using incendiary or poisoned traps with the Predator’s Bow.

  • Fixed an issue where guards would sometimes not react with hostility when watching Eivor burn their faction members with pots of oil. * I- uh too bad. To move on. *

  • Fixed an issue where NPCs could be killed by throwing corpses at them in Vinland.

  • Addressed an issue that removed Bjorn from the ship’s crew.

  • Fixed an issue with the Mentor Set where the Equipment Perk would sometimes not activate even if 2-4 pieces were equipped.

  • Fixed an issue that prevented players from controlling the Raven when the Q or E buttons were assigned to one of the move actions.

Capabilities, advantages, skills

  • Fixed an issue where some ranged special abilities could be incorrectly used with guided arrows.

  • Fixed an issue where an NPC would not leave Eivor’s side when Feign Death was used.

  • Fixed an issue where multiple abilities would not work against hostile dogs.

  • Fixed an issue where Man’s Best Friend would not unlock after completing the A Little Problem quest.

  • Fixed an issue with the Mentor Set where the Equipment Perk would sometimes not activate even if 2 to 4 pieces in the set were equipped.

User interface / HUD

  • Addressed various UI / HUD issues.

  • Fixed an issue where the amount of Arrows could get stuck at 12.

  • Fixed an issue where UI language changes were not applied during combat.

  • The camera will now be closer to the character when browsing tattoos in the Animus store.

  • Fixed an issue where colorblind previews would sometimes not display in the menu.

  • Fixed an issue where color blindness values ​​were not applied to the Order of Ancient menu.

  • Fixed an issue where an empty area appears in the list of completed quests.

  • Fixed an issue where fall damage could be negated by opening the menu just before hitting the ground.

  • Fixed an issue where auto loot would not work when an enemy was stunned.

  • Fixed an issue where Raculf Monastery could not be attacked.

  • Fixed an issue where some icons were missing for newly acquired God Favors.

  • Fixed an issue where in-game News would sometimes not load correctly.

  • Fixed an issue that resulted in players receiving incorrect items when purchasing Vegvisir (Front) or Muninn (Front) systems.

  • Addressed an issue that allowed players to acquire duplicate Asgardian Ship Projects.

System

  • Added a respawn point just before the boss fight in Extended Family.

  • Fixed an issue that prevented players from traveling quickly after version 1.0.4.

  • Added archery force trigger feedback for Xbox / PlayStation controllers.

  • (Stadia) Addressed an issue that prevented the recording time from reflecting local time.